FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Need some nice Mods? Here, you are right!
User avatar
GenMoKai
Godlike
Posts: 2892
Joined: Tue Mar 18, 2008 9:39 pm
Personal rank: Mapper
Location: Netherlands, the land of cheese and weed!

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by GenMoKai » Fri Mar 30, 2012 1:53 pm

papercoffee wrote: Your image doesn't work ...I delete him.
There we go ^^
Attachments
Burn+it.+Burn+it+with+FIRE+_823ea9941214e4799e87d2bba064d5e3.jpg
Burn+it.+Burn+it+with+FIRE+_823ea9941214e4799e87d2bba064d5e3.jpg (10.19 KiB) Viewed 4231 times
Image
EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission

User avatar
UnrealGGecko
Godlike
Posts: 2349
Joined: Wed Feb 01, 2012 11:26 am
Personal rank: GEx the Gecko
Location: Kaunas, Lithuania
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by UnrealGGecko » Fri Mar 30, 2012 6:30 pm

@editor Dave: Kaal posted something about Food Fight looking WW1-ish (???) and that he's working on some kind of skin.

User avatar
GenMoKai
Godlike
Posts: 2892
Joined: Tue Mar 18, 2008 9:39 pm
Personal rank: Mapper
Location: Netherlands, the land of cheese and weed!

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by GenMoKai » Mon Apr 09, 2012 4:36 am

Image

I hope you guys are getting hungry!
Image
EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission

User avatar
Shadow
Masterful
Posts: 719
Joined: Tue Jan 29, 2008 12:00 am
Personal rank: mad scientist
Location: Halle (Saale), Germany
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by Shadow » Mon Apr 09, 2012 7:47 am

Nice burger model, now I also won't have to use sprite placeholders :D
Image

User avatar
Creavion
Godlike
Posts: 4497
Joined: Sun Feb 17, 2008 7:23 pm
Personal rank: About to be non-act.
Location: Germany, Lower Saxony

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by Creavion » Mon Apr 09, 2012 7:55 am

"image"

... I can not see anything, even "You are not authorised to download this attachment." appears by trying to force "download" it.

Based on the fact it is a forum picture upload I guess this applies for all non food-fighters/non-team-members :roll:
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.

User avatar
GenMoKai
Godlike
Posts: 2892
Joined: Tue Mar 18, 2008 9:39 pm
Personal rank: Mapper
Location: Netherlands, the land of cheese and weed!

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by GenMoKai » Mon Apr 09, 2012 12:43 pm

whoops... fail...

there we go!
Attachments
BURGERTIME.png
Image
EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission

User avatar
Creavion
Godlike
Posts: 4497
Joined: Sun Feb 17, 2008 7:23 pm
Personal rank: About to be non-act.
Location: Germany, Lower Saxony

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by Creavion » Mon Apr 09, 2012 2:03 pm

Well made! Looks tasty/awful (depending if you consider that this fast food stuff is actually not really good for your health^^)!

Ferali should replace the BotBurgerIcon for this 3D model.
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.

User avatar
Dr.Flay
Godlike
Posts: 3252
Joined: Thu Aug 04, 2011 9:26 pm
Personal rank: Chaos Evangelist
Location: Kernow, UK
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by Dr.Flay » Mon Apr 09, 2012 6:07 pm

Creavion wrote:Ferali should replace the BotBurgerIcon for this 3D model.
Hehe, indeed.
With the nodes made visible, I can see a Pac-Man mod in my head !
Or Homer Simpson running from node to node :mrgreen:

User avatar
GenMoKai
Godlike
Posts: 2892
Joined: Tue Mar 18, 2008 9:39 pm
Personal rank: Mapper
Location: Netherlands, the land of cheese and weed!

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by GenMoKai » Thu Apr 26, 2012 12:10 pm

With a lot of work and loads of hours time, we finally have some weapons ready for use

Here are some shots how it will look as third person. Enjoy! and keep it healthy

ImageImageImageImage

ImageImageImageImage

ImageImageImageImage

ImageImageImageImage
Image
EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission

User avatar
papercoffee
Godlike
Posts: 9636
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by papercoffee » Thu Apr 26, 2012 12:32 pm

Well done Team !!

And we proudly presents:


Image

A server will be set up on Sunday the 29th ...the Beta01 is free to play but not free to use.
Further informations will be posted here in the next days!
STAY TUNED!!

User avatar
papercoffee
Godlike
Posts: 9636
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by papercoffee » Mon May 07, 2012 3:29 pm

in the next days a big update on the Beta Server!! Beta 02

Meanwhile we present you two new weapons. You could already see the placeholder-advertising on the server...

Image
The Hot-Saucier:
Primary fire is a beam of hot Thai sauce ...you can paint the Sauce on the floor/wall/enemy after short time the sauce catch fire and burns down ...this causes a wall of fire ...or a running torch if you hit an enemy.
Alternate Fire is a big glob of this flesh burning sauce. that glob can be used as a sticky mine because it takes a much longer time till this projectile explode in a Burst of flames incinerating everyone. or you try to hit an enemy directly ...that will have the same effect ...but now instantly. Or you shoot with the primary fire on this trap ...BoooomWOOOSH!!!
chain-reactions possible.

----------------------------------------------------------------------------

Image
The Carroteer:
A stack-rifle
Primary fire shoots straight flying carrots ..Enemies get slow downed by a shot of a carrot (get spiked)...the second shot is deadly. a shot in the head is an instant death.
The projectile is somehow slow with good reflexes you can avoid
Alternate fire gets a normal scope like the sniper gun.

Now we come to the main function ...you can skewer what ever has an collision model ...that way you can build stairs for you and your team mate or you can barricade a narrow space ...the carrots can be destroyed by any weapon. Faster with the bigger weapons.

"if you need a sniper spot DYS!!"

----------------------------------------------------------------------------

I'll update the first page too...

User avatar
UnrealGGecko
Godlike
Posts: 2349
Joined: Wed Feb 01, 2012 11:26 am
Personal rank: GEx the Gecko
Location: Kaunas, Lithuania
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by UnrealGGecko » Tue May 08, 2012 5:18 am

Cool new weapons, paper! :tu:

Since I didn't try the open beta yet, I have a question:
What ever happened to the melee weapon (the pan)?

User avatar
GenMoKai
Godlike
Posts: 2892
Joined: Tue Mar 18, 2008 9:39 pm
Personal rank: Mapper
Location: Netherlands, the land of cheese and weed!

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by GenMoKai » Tue May 08, 2012 7:08 am

What do you mean GEx? Its still in though
Image
EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission

User avatar
UnrealGGecko
Godlike
Posts: 2349
Joined: Wed Feb 01, 2012 11:26 am
Personal rank: GEx the Gecko
Location: Kaunas, Lithuania
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by UnrealGGecko » Tue May 08, 2012 7:46 am

GenMoKai wrote:What do you mean GEx? Its still in though
Oh, I though that since it's not presented in the 1st page... Eh, nevermind. :lol2:

User avatar
papercoffee
Godlike
Posts: 9636
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.
Contact:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod

Post by papercoffee » Tue May 08, 2012 8:22 am

:shock: he is right the pan is not on the front page ...I have to make "The Pan"
btw GEx ...try the open Beta... you will see the Pan is bad ass.

Post Reply