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Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Posted: Thu Oct 08, 2009 5:04 pm
by papercoffee
And the Third....

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Posted: Fri Oct 09, 2009 5:34 am
by zacman
AT LAST THE APPLE!
Sorry, I have epic failz memory
It's not detailed, but it'll do (I hope)
It's not scaled yet, and ATM it takes up a 32x32 square

Image

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Posted: Fri Oct 09, 2009 10:14 am
by papercoffee
Hmmm.... it looks more like a pomegranate!
http://www.ayurvedictalk.com/wp-content ... ranate.jpg

can you remove the textur and the leaf, and modify the "apple" to a paprica?
leave me the textur job...

:wink:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Posted: Fri Oct 09, 2009 2:42 pm
by GenMoKai
The next model, of the Pnutgun :!: :)

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Posted: Fri Oct 09, 2009 3:13 pm
by papercoffee
:gj: Realy nice .... Image

EDIT----------------------------------

Ohw ....you forgot the trigger... we can't shoot WAAAAAAAAH!

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Posted: Fri Oct 09, 2009 8:46 pm
by GenMoKai
LOL you didnt drew it :lol: will fix it

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Posted: Sat Oct 10, 2009 2:22 am
by papercoffee
OMG, you are right, i fail...i didn't draw the trigger...
what was i drinking??? :D
the trigger of the p-nut gun is like the one of the steinfrucht (the rifle).

rohitggarg wrote:I am thinking to have the alt fire mode as player health increaser instead... Anybody who has something to add or comment.....
for what? Sorry your post escaped my notice...
What do you mean with "to have the alt fire mode as player health increaser" ??

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Posted: Sat Oct 10, 2009 11:30 am
by GenMoKai
its DINNER time!!!!!! :twisted:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Posted: Sat Oct 10, 2009 2:54 pm
by rohitggarg
:satan: hehehe Yea sure tis..

The download link pleaseeeee :P

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Posted: Sat Oct 10, 2009 3:14 pm
by papercoffee
rohitggarg wrote::satan: hehehe Yea sure tis..

The download link pleaseeeee :P
You have to keep waiting a little more :mrgreen:
Or you don't need all weapons?

If you do something please keep the weapon-specifications I postet in mind.
In my opinion they are balanced this way. :wink:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Posted: Sun Oct 11, 2009 8:42 am
by rohitggarg
Umm the health increaser thing first.. For those weapons which dont have an alt ammo mode or alt fire mode like p-nut gun, I think having the standard (and of course shitty) alt fire mode which is more bullets and less accurate is not gud... So what i was thinking was every alt fire means you have eaten up 10 peanuts and your player health goes up by 10.. thus we won't have health vials in the game.


For the last comment, I thought i would at least start with scripting, thus need any one of the finished models to start off, if all models are complete and then you pass them to me all of a sudden, it won't be great i think... Thats why i was asking for the download link...

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Posted: Sun Oct 11, 2009 1:08 pm
by GenMoKai
lol you mean consuming ammo for health ? like the idea, but i might be a bit to easy for people then, cause (i think) the pnut gun has pretty much ammo... so shoot heal shoot heal shoot heal, sounds almost like immortality

But uhm, i need to animate the models first, maybe then i can give you a download link... you use also milkshape or something?

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Posted: Sun Oct 11, 2009 1:20 pm
by rohitggarg
Hehe yea but eventually the ammo will end and you will become a sitting duck :P for eg let suppose u got a minigun and 199 ammo, you make ur health 199 by consuming the ammo then what.... :tongue:

Yea i use milk shape but i dunno how to use it :P... but i jus waana start off with weapon classes coding.. or rather should i pick up enforcer or something for doing that....

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Posted: Sun Oct 11, 2009 4:31 pm
by papercoffee
The Idea sounds interessting... ammo for health... hmmm.

But not with the alt-fire!
The P-nut Gun has an altfire that shoots 3 in a row.

Maybe a special button wich lets you consume your ammo.
Of corse if you consume Peanuts you'll get less health than consuming one of your capsicum/paprica.
While eating, you cannot shoot, before you can shoot again, the ammo must of course be put back in charge.

We would need some eating sounds ...chrunching, munching and omnomnomnoming :loool:

Re: FOOD FIGHT! ...A concept for an insane-healthy weaponmod!

Posted: Sun Oct 11, 2009 4:59 pm
by GenMoKai
Image

Health vail replacement ?

but i like the idea of the ammo eating thing, but it must be balanced pretty well