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The VRNSniperV2b
Posted: Tue Aug 02, 2011 9:20 pm
by >@tack!<
Im currently making my first weaponpack (VRNWeapons) and my 2nd weapon i made was this sniper
and i liked it so i made a package for itself. THE VRNSNIPER
After lots of fixes and billions of lost braincells due to WTFnESS i finnaly made this sniper to work online too.
Here is the readme:
[VERSION 2b]
The VRNSniper made by VRN|>@tack!<
Installation:
VRNSniperV2b.u --> /System
VRNSniperV2b.int --> /System
VRNSniperV2b.ini --> /System
Server:
ServerPackages=VRNSniperV2b
This is the sniper in my upcoming VRNWeapons pack, i liked it so i made a package for itself.
Features:
- Same firerate and damage as the normal sniper.
- 30x Zoom.
- Fires a LaZoRR
- Different scope
- Purple FX when having a UDamage
Features in v2:
- ModMenu where you can choose:
- Random FXColours in non-teamgames.
- Random FXColours in teamgames.
- Purple FXColours if having a UDamage.
- If you want to use the special DynaZoom.
- if not bTeamRandom, Teamcolours will be used in teamgames.
- if not bRandom, cyan FXcolours will be used in teamgames.
- New Skin.
Features in V2b:
- Added recoil visual to the DynaZoom
- Added option in ModMenu if you want to colour the circles using DynaZoom
- Inner cirle of DynaZoom doesnt scale down so much anymore.
It appears clients can change bDynaZoom, bDynaColours and if their ZoomReticle gets purple when
having a UDamage, when playing on a server. A suicide is needed. I wanted to make some mutate
commands but i left that aside, i dont want to make it to complicated.
Mutators:
- VRNSniperV2b // Replaces the normal sniper with the VRNSniper
- VRNSniperArenaV2b // You know what it does
========================================================================
Author: VRN|>@tack!<
If you want to report a bug or just contact me: **************.com
========================================================================
Special Thanks:
Thanks to [VRN|Ron] for helping with testing and being a genius for knowing what made my
sniperbeam go drunk.
Thanks to [gopostal] for helping with testing and the suggestion for a higher zoom.
Thanks to [VRN|C-18] for helping with testing V2 and his cooking skillz.
and some pictures
EDIT: Current Version = V2b
Re: The VRNSniper
Posted: Tue Aug 02, 2011 9:49 pm
by Renegade
A bunch of bots firing this thing makes for a nifty SS.
Re: The VRNSniper
Posted: Tue Aug 02, 2011 10:00 pm
by papercoffee
looks great... a nasty sniper/camper cant hide anymore ....hehe
Re: The VRNSniper
Posted: Tue Aug 02, 2011 10:04 pm
by >@tack!<
Haha idd btw i forgot the colour of the fx becomes purple when having a udamage.
Re: The VRNSniper
Posted: Tue Aug 02, 2011 10:06 pm
by Metalfist
Nice ^^
Re: The VRNSniper
Posted: Tue Aug 02, 2011 10:14 pm
by Nephew9999
Pretty kwl!
Re: The VRNSniper
Posted: Wed Aug 03, 2011 3:24 am
by EvilGrins
If you ever wanna go silly, make each lazer a different color. It'll look like a rave.
Re: The VRNSniper
Posted: Wed Aug 03, 2011 7:52 am
by Skillz
Random colors, fully automatic, 32 bots, face = well, use your imagination.
Re: The VRNSniper
Posted: Wed Aug 03, 2011 8:24 am
by Metalfist
= DOUBLE RAINBOWz
Re: The VRNSniper
Posted: Wed Aug 03, 2011 10:53 am
by >@tack!<
Lol forget about full auto :p it would lag your brains out. Random colors is cool tho. And teamcolors.
Re: The VRNSniper
Posted: Wed Aug 03, 2011 11:52 am
by Rakiayn
looks very cool!
and team colors would be even better
Re: The VRNSniper
Posted: Wed Aug 03, 2011 6:13 pm
by EvilGrins
>@tack!< wrote:Lol forget about full auto :p it would lag your brains out. Random colors is cool tho. And teamcolors.
One of the things I love about team deathmatch with instagibs in ut2k4: they team colored the weapon blasts.
Re: The VRNSniper
Posted: Wed Aug 03, 2011 7:40 pm
by GenMoKai
I have to say attack, it looks really cool
simple but cool! Good job with it
Re: The VRNSniper
Posted: Wed Aug 03, 2011 7:47 pm
by >@tack!<
Thx appreciate it
Re: The VRNSniper
Posted: Thu Aug 04, 2011 5:24 pm
by >@tack!<
Im finalizing the new version, should i name it V2? ( in other words did anyone use v1 in his/her server? ) It has a small mod menu where you can chose if you want it to shoot random colours [non Teamgames] and if you want it to shoot random colours in teamgames. if bTeamRandom (the second one) is not checked then teamcolours will be used in teamgames.
There is also a checkbox if you want purple beams when having a UDamage.
1 question does anyone want a checkbox if teamcolour should be used at all? ( so that in teamgames everyone shoots the standard cyan colour )
Edit: everything is finished, waiting reply if someone wants a checkbox for teamolours.
some pics
Rave much?