Could i work on a team? (+pics of maps, meshes)

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Shadow
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Re: Could i work on a team? (+pics of maps, meshes)

Post by Shadow »

Creavion wrote:
Rigel wrote:Thanks for the advice ,Creavion, but that's kind of heart wrenching for me :( i didn't know ppl in the ut comunity cared so little for sp mods. anyways, thanks again for the info:D
Do not get me wrong, if you have fun of doing a sp map, you should try it. I just wanted to warn you about the "output" at the end. The SP community really has gotten strange over the years...
At the end it is up to you, I only wanted to avoid an other disappointment.
signed.
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Dr.Flay
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Re: Could i work on a team? (+pics of maps, meshes)

Post by Dr.Flay »

Indeed !
Don't listen to me (in the sense of making any content or maps, if you are not already doing it).
The community is not big/active enough for you to do anything other than amuse yourself and your friends, and us)
That is exactly what I am doing (and I am learning and having fun).

Note: Be warned, I throw ideas around all the time (and they can be wild), but I just like to make people think (or at least go "Hmmmmm?") and they will always be based on an interesting idea.

As a side note it would be nice to see what animations you could do with Shadow's UT-SDK.
I think you would benefit more than most.
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