Nali Weapons 3 - Release
Re: Nali Weapons 3 - Release
Ferali gets hired by epic games, ferali convinces everyone there to make an improved ut99-like game --> game is becoming a big success --> epic games gets money --> we get our game --> everyone happy
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Re: Nali Weapons 3 - Release
First....
HOLY F*CKIN' CRAPOLA !!!
Looks like I (and a few others) will have to "eat our words" regarding Epics eyes on UT99
I'll just get off the floor, and answer you Jack.
Uuuh, yeah... back in the room....
That is using your new version you kindly posted (was it at Hooks?)
Just looked at the posting on the Epic site. It was posted by the 1 person there I have faith in.
The one, the only, "Flak"
Blessings on Stacey's shiny head , but then again as Epic's Community bod it should be all in a days work
HOLY F*CKIN' CRAPOLA !!!
Looks like I (and a few others) will have to "eat our words" regarding Epics eyes on UT99
I'll just get off the floor, and answer you Jack.
Uuuh, yeah... back in the room....
That is using your new version you kindly posted (was it at Hooks?)
Just looked at the posting on the Epic site. It was posted by the 1 person there I have faith in.
The one, the only, "Flak"
Blessings on Stacey's shiny head , but then again as Epic's Community bod it should be all in a days work
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- Feralidragon
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Re: Nali Weapons 3 - Release
Ok, some hours later I finally can say something... thanks everyone! (without the community making positive noise about it, probably this wouldn't happen)
Second, it seems that the "master server shutdown" rumor that was around can be blasted off:
Thirdly, a few people (doesn't matter who) seem to have sort of a small "problem" with Flak posting the mod up in their official page, but no worries, my mood is just too good right now and nothing is going to ruin it.
And the last thing: guys, don't create illusions of "hiring" lol, with my current qualifications probably I wouldn't even be hired to clean up their floor, let alone get into development, the level there is just too damn high atm.
Also, right now I would rather go indie with the UDK, and I didn't even start anything there so it's still a long way.
For now let's just be (super) happy that finally someone at Epic gave a damn about UT1 (and this mod in specific). This is way better than moddb top100 mods imo.
Second, it seems that the "master server shutdown" rumor that was around can be blasted off:
Ok, nothing here says they won't shut them down, but the way Flak said it it's clear that probably they have some pride in keeping it up, so as I see it some people worries have no justification for now.[...]The UT master server is still being maintained and a lot of you are still playing the game.[...]
Thirdly, a few people (doesn't matter who) seem to have sort of a small "problem" with Flak posting the mod up in their official page, but no worries, my mood is just too good right now and nothing is going to ruin it.
And the last thing: guys, don't create illusions of "hiring" lol, with my current qualifications probably I wouldn't even be hired to clean up their floor, let alone get into development, the level there is just too damn high atm.
Also, right now I would rather go indie with the UDK, and I didn't even start anything there so it's still a long way.
For now let's just be (super) happy that finally someone at Epic gave a damn about UT1 (and this mod in specific). This is way better than moddb top100 mods imo.
Well, that's arguable. Flak still cares, but the rest of the crew I think not, although since the mod went to their 2 facebook accounts (Epic Games and Unreal Engine), twitter, main (and featured) community page, with even a link from their *main* page, we could assume the rest would have to be aware of it and Flak had to wait confirmation from the higher-ups to be able to post it (not sure how things work internally).Dr.Flay wrote: Looks like I (and a few others) will have to "eat our words" regarding Epics eyes on UT99
[...]
Just looked at the posting on the Epic site. It was posted by the 1 person there I have faith in.
The one, the only, "Flak"
Blessings on Stacey's shiny head , but then again as Epic's Community bod it should be all in a days work
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Re: Nali Weapons 3 - Release
Very well done Ferali ...
Now, this is something special.
We'll see how far this will go.
Now, this is something special.
We'll see how far this will go.
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Re: Nali Weapons 3 - Release
No doubt! Ferali made Epic remember about UT...I think hell has now frozen over.
So long, and thanks for all the fish
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Re: Nali Weapons 3 - Release
A snow-fight in hell. Why didn't we think of that for the Crimbo compo !
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Re: Nali Weapons 3 - Release
Attaboy, way to go!
That is one great achievement and more precisely, a deserved one
That is one great achievement and more precisely, a deserved one
I don't have an attitude problem, you have a perception problem.
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Re: Nali Weapons 3 - Release
Don't forget us when you're famous, Ferali!
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Nali Weapons 3 - Release
http://forums.epicgames.com/threads/928 ... st30843451
And apparently now I have the "Featured Epic Gamer" tag there lol (with only 12 posts, the majority on that topic alone).
Well, at least now I am absolutely sure that gameplay-wise NW3 isn't bad and it's surely not the reason for lack of people in the servers, that's good to know for my next project in UDK.
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Re: Nali Weapons 3 - Release
As far as I can see, it has just been a matter of exposure.
Not as many eyes on the Unreal world these days (probably not enough zombies)
Not as many eyes on the Unreal world these days (probably not enough zombies)
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Re: Nali Weapons 3 - Release
Looking for the setting to set the total amount of cybots spawned and to turn of the ground-shake of the x-rockets since it lags to much when punks get their hands on them.
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Re: Nali Weapons 3 - Release
I don't know Epic's full history on released games but I'm pretty sure ut99 was a biggie for them.Dr.Flay wrote:Looks like I (and a few others) will have to "eat our words" regarding Epics eyes on UT99
You never forget your first true love.
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Nali Weapons 3 - Release
Seems he already is famous. Heh... Celebrity...EvilGrins wrote:Don't forget us when you're famous, Ferali!
Nice tag you got there
Lol I wish CliffyB was here to see these weapons.....
My work for UT99: Counter-Strike VP, MaleOne+ (now updated), FemaleOne+ and the FemaleTwo220 voicepacks DM-XC-NaliTreeV2 (from the 2012 Xmas Contest mappack), DM/DOM-20AC-CastleGeorgeV3 (from the 20th Anniversary Contest mappack), DM-UFFO, DM-WreckingBall, (NEW!) CTFM-Sundial
my small spec of files at Google Drive
List of console converted maps, models & more!
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Re: Nali Weapons 3 - Release
Those settings do not exist in this version, but I actually have both of them in my todo list so those settings will come in the final version.Hitman wrote:Looking for the setting to set the total amount of cybots spawned and to turn of the ground-shake of the x-rockets since it lags to much when punks get their hands on them.
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Re: Nali Weapons 3 - Release
It's not like he died. If he hasn't seen them already he will eventually.GEx wrote:Lol I wish CliffyB was here to see these weapons.....
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins