papercoffee wrote:SC]-[LONG_{HoF} wrote:I've noticed that even if I turn off the skeleton its still gets rendered in the game.
yup ...here the same.
I tried the SSEa version again and everything works fine ...the SSEb version ignores the ini.
Dr.Flay wrote:I even play UT in Unreal now most of the time
brandandon wrote:papercoffee wrote:SC]-[LONG_{HoF} wrote:I've noticed that even if I turn off the skeleton its still gets rendered in the game.
yup ...here the same.
I tried the SSEa version again and everything works fine ...the SSEb version ignores the ini.
I am sure this is way late but if you load the mod locally then configure it through the menu it creates a NWconfig.ini and that is what it uses instead of the other i then loaded that file to the server.. I have another noob question about this mut. Is there a way to set it to spawn chunks for fall damage and regular shot damage (i.e. getting shot but not killed with sniper rifle)
Thanks
papercoffee wrote:He can play UT stuff in Unreal... damn ...can't find the thread where he explained it.
papercoffee wrote:He can play UT stuff in Unreal... damn ...can't find the thread where he explained it.
Emperor wrote:I have a problem tho, for some reason certain maps crash, like DM-Pressure, can I get some help with this please?
Feralidragon wrote:may crash maps
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