XC_Engine [20] - XC_Core [7b] - XC_IpDrv
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Re: XC_Engine [14b] - XC_Core [1] - LZMA dec
when trying to upgrade to latest version
Critical: appError called:
Critical: Failed to find object 'Class XC_Engine.XC_GameEngine'
Exit: Executing UObject::StaticShutdownAfterError
Critical: UObject::SafeLoadError
Critical: UObject::StaticLoadClass
Critical: UServerCommandlet::Main
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 07/17/15 18:54:42
Critical: appError called:
Critical: Failed to find object 'Class XC_Engine.XC_GameEngine'
Exit: Executing UObject::StaticShutdownAfterError
Critical: UObject::SafeLoadError
Critical: UObject::StaticLoadClass
Critical: UServerCommandlet::Main
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 07/17/15 18:54:42
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Re: XC_Engine [14b] - XC_Core [1] - LZMA dec
thanks that did it! 

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Re: XC_Engine [14b] - XC_Core [1] - LZMA dec
I was looking at preferences for device drivers.
I could see that XC_IpDrv claims a missing INT which indeed I don't have. Can we please you to have one or will be causing troubles?
Edit: Next question ?
Why or which one try to ping "ScriptLog: Ping Timeout from 185.45.193.127. Attempt 1" here ?
There is a web-site hosting something about a strategy game, what's the link With UT ? Is something in XC_IpDrv which I must know ?
I could see that XC_IpDrv claims a missing INT which indeed I don't have. Can we please you to have one or will be causing troubles?
Edit: Next question ?
Why or which one try to ping "ScriptLog: Ping Timeout from 185.45.193.127. Attempt 1" here ?
There is a web-site hosting something about a strategy game, what's the link With UT ? Is something in XC_IpDrv which I must know ?
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Re: XC_Engine [14b] - XC_Core [1] - LZMA dec
Hey
Why i can use only 1 male and 1 female skin with xc_engine? + team colours are gone too.
I get just this error ScriptLog: Attempted to use illegal skin from package FCommandoSkins for FCommando | ScriptLog: Failed to load FCommandoSkins.goth1 so load FCommandoSkins.cmdo1
Works fine without xc_engine...
Any ideas how to fix it?
Why i can use only 1 male and 1 female skin with xc_engine? + team colours are gone too.
I get just this error ScriptLog: Attempted to use illegal skin from package FCommandoSkins for FCommando | ScriptLog: Failed to load FCommandoSkins.goth1 so load FCommandoSkins.cmdo1
Works fine without xc_engine...
Any ideas how to fix it?
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Re: XC_Engine [14b] - XC_Core [1] - LZMA dec
That would be newnet using old UTPure code (or utpure itself).
Is your newnet build opensourced? Takes a second to fix, you can do it yourself as well.
Is your newnet build opensourced? Takes a second to fix, you can do it yourself as well.
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Re: XC_Engine [14b] - XC_Core [1] - LZMA dec
Yes i use old 0.9 version of nn.Higor wrote:That would be newnet using old UTPure code (or utpure itself).
Is your newnet build opensourced? Takes a second to fix, you can do it yourself as well.
How to fix it?
Or does it work with newer nn or?
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Re: XC_Engine [14b] - XC_Core [1] - LZMA dec
That UTPure code reads server packages exclusively from Engine.GameEngine
Since you're running XC_Engine, a workaround is have a [Engine.GameEngine] entry with a basic list of skins + Botpack, basically a default install's GameEngine.
This way you have two entries, one for [XC_Engine.XC_GameEngine] with the server settings and a dummy [Engine.GameEngine] for NN to read.
If that doesn't work, then we proceed to edit NN.
Since you're running XC_Engine, a workaround is have a [Engine.GameEngine] entry with a basic list of skins + Botpack, basically a default install's GameEngine.
This way you have two entries, one for [XC_Engine.XC_GameEngine] with the server settings and a dummy [Engine.GameEngine] for NN to read.
If that doesn't work, then we proceed to edit NN.
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Re: XC_Engine [14b] - XC_Core [1] - LZMA dec
Okay.Higor wrote:That UTPure code reads server packages exclusively from Engine.GameEngine
Since you're running XC_Engine, a workaround is have a [Engine.GameEngine] entry with a basic list of skins + Botpack, basically a default install's GameEngine.
This way you have two entries, one for [XC_Engine.XC_GameEngine] with the server settings and a dummy [Engine.GameEngine] for NN to read.
If that doesn't work, then we proceed to edit NN.
Do i need to include there ace, np loader and some other actors too?
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Re: XC_Engine [14b] - XC_Core [1] - LZMA dec
Only mods that make use of this call:
instead of:
So far I know:
UTPure and all of it's derivates (skin detection).
BTPlusPlus (self detection, will shutdown if not)
Gust's mods and other dynamic package loaders use the correct call, so no worries there.
Code: Select all
get gameengine serverpackages
Code: Select all
get ini:engine.engine.gameengine serverpackages
UTPure and all of it's derivates (skin detection).
BTPlusPlus (self detection, will shutdown if not)
Gust's mods and other dynamic package loaders use the correct call, so no worries there.
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Re: XC_Engine [14b] - XC_Core [1] - LZMA dec
Yeah works now.Higor wrote:Only mods that make use of this call:instead of:Code: Select all
get gameengine serverpackages
So far I know:Code: Select all
get ini:engine.engine.gameengine serverpackages
UTPure and all of it's derivates (skin detection).
BTPlusPlus (self detection, will shutdown if not)
Gust's mods and other dynamic package loaders use the correct call, so no worries there.
I did add in case ace and np loader actors too...
Seems so working so far

Is it bad or does it have matter?
Thanx
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- Godlike
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Re: XC_Engine [14b] - XC_Core [1] - LZMA dec
You need ace and nploader or you'd be pretty silly playing with cheaters... 

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Re: XC_Engine [14b] - XC_Core [1] - LZMA dec
Regarding to previous post, I think I have now an INT in order to access it from game. As for that IP address I believe is some DNS echo related to links used by me in "NEWS" section + shortcuts. I restricted that IP to not spit bytes useless, it was confusing me...
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Re: XC_Engine [14b] - XC_Core [1] - LZMA dec
edit: issue on my end
Last edited by RocketJedi on Wed Jul 22, 2015 6:37 pm, edited 1 time in total.
https://www.vulpinemission.com
Rocket-X8 FLY JETS!
MONSTERHUNT w/ NALI WEAPONS 3 + RX8
BUNNYTRACK NY
SNIPER DEATHMATCH
InstaGib + ComboGib + Jailbreak
ROSEBUM ROCKET-X RB





