Siege IV [0028]

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Re: Siege IV [0028]

Postby papercoffee » Fri Dec 15, 2017 10:44 pm

Deepak O V wrote:WTF?

You can't demand someone to reply you. PM him.
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Re: Siege IV [0028]

Postby [rev]rato.skt » Sun Jan 07, 2018 12:10 am

Hey,

Can you fix this mistake? erro in version SiegeIV_0028!!

is in the crosshair view of the siege!

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Brazilian Server:
168.227.251.200 1 Classic
168.227.251.201 2 Custom
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Re: Siege IV [0028]

Postby Deepu » Thu Mar 14, 2019 6:29 pm

Code: Select all
Segmentation fault (SIGSEGV)
UObject::ProcessEvent
(PoisonFragment CTF-BaileyCastle.PoisonFragment18, Function SiegeIV_0028.PoisonFragment.Timer)
AActor::Tick
TickAllActors
ULevel::Tick
(NetMode=1)
TickLevel
UGameEngine::Tick
UXC_GameEngine::Tick
UpdateWorld
UServerCommandlet::Main
Executing UObject::StaticShutdownAfterError
General protection fault!

History: UObject::ProcessEvent <- (PoisonFragment CTF-BaileyCastle.PoisonFragment18, Function SiegeIV_0028.PoisonFragment.Timer) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=1) <- TickLevel <- UGameEngine::Tick <- UXC_GameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main

Exiting due to error
Exiting.
Name subsystem shut down
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