But then SLV itself died down, which contributed a lot for this mod to never get the kick start it needed I believe.
I found a few alphas to certain mods and put them anyways, not that they are complete, but are good for testing and experiencing something...
You should ask Rex directly before you do anything. He's a super nice dude and he will for sure answer an email. At least reach out to him and see how he feels about it.
Maps weren't the problem. Some bugs in the code were, that's why it wasn't released (like the scoreboard and some weird accidental slv launch which caused spam).
And now that SLV is dead and the servers are down as well... there's not so much sense in releasing it anyway. It was supposed to give SLV and extra boost in interest, but UT in general is suffering population decline.
Actually... I also thought that to be the case until a good while back when I checked actual numbers:Metalfist wrote:[...] but UT in general is suffering population decline.
and yes, these are from Steam, and so there are actually more players playing the game than that, and not necessarily online either.
However, it shows that although it's a very low population, the overall player count has been rather stable throughout the latest 5 years (if you go that far in the chart).
And with UT4 with an uncertain future as of now, whoever wants to play UT will generally try out the classic one, and there are new players on Steam posting on the forums over there simply about the problems everyone already knows about (game too fast, mouse smoothing, bad renderer, etc).
If these problems become non-issues someday (as in, getting everything up and running with a single patch for example), these are new players which might actually stick around and increase the population a bit over time.
This doesn't mean UT would "revive" or anything, it just means that it's not in as a bad shape as you may think, at least for the time being.
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Saw on OldUnreal today JackGriffin is gonna be going coop again · http://www.oldunreal.com/cgi-bin/yabb2/ ... 1508102425
I say he try to use the maps from this and use coop to have players as the various flying Unreal1 monsters race on those!