SWWM Platinum dev thread (An update that's not just a bump)

Need some nice Mods? Here, you are right!
User avatar
Saya-chan
Adept
Posts: 446
Joined: Mon Jun 02, 2008 10:46 am
Personal rank: Former UT99 modder
Location: Vigo, Galicia
Contact:

Re: SWWM Platinum edition (Developement thread)

Post by Saya-chan »

Just extract it with UMOD tool.

http://download.beyondunreal.com/filewo ... dtool2.exe

Oh! And after playing the beta 1, delete your UT log file. It will grow really big!
Image
  ~♥~ Bless the Cute Emperor ~♥~
User avatar
shadow342
Average
Posts: 48
Joined: Mon Jun 09, 2008 9:32 pm
Personal rank: UT map maker

Re: SWWM Platinum edition (Developement thread)

Post by shadow342 »

AWESOME WEAPONS!! PLEASE MAKE THIS CLIENT SIDE!!! IT'S AMAZING! :gj:. The only thing i would complain about is the long delay of fire for some weapons. And the shimmering light seems to be a little too much overkill 10,000 health, lol. But other than that, great graphics, and great particles that bounce, I personally like the Expander and Shrinker, but all of the other weapons were really good too, (especially the deep impact hammer :twisted:)
User avatar
Saya-chan
Adept
Posts: 446
Joined: Mon Jun 02, 2008 10:46 am
Personal rank: Former UT99 modder
Location: Vigo, Galicia
Contact:

Re: SWWM Platinum edition (Developement thread)

Post by Saya-chan »

It's good to see you all again. I've been rather busy this week. I have two good news: The first one, is that I finished beta 2.

For the other one, go to my 'Instant Action' topic.

Beta 2 has many improvements:

-Removed 98% of all those 'Accessed None' errors.
-Sprite fx have been re-scaled, for better performance.
-A new feature: UBX 3 V2.5 Piñata, ported to SWWM Platinum.
-Insta-gib SWWM style: Superfast Expander arena!

And some stuff removed:

-Nekrodero

Planned things for next release (beta 3):

-10 more weapons.
-Replace the explosive enforcer (If you think I should do, of course...)
-One of the DM maps released.
-If I could make all the replication and stuff...
The only thing i would complain about is the long delay of fire for some weapons
The delay is intentional, it's to control things a bit, or else the game would be even more destructive than excessive UT!
Image
  ~♥~ Bless the Cute Emperor ~♥~
User avatar
shadow342
Average
Posts: 48
Joined: Mon Jun 09, 2008 9:32 pm
Personal rank: UT map maker

Re: SWWM Platinum edition (Developement thread)

Post by shadow342 »

UBX Master wrote:
Shadow342 wrote:The only thing i would complain about is the long delay of fire for some weapons
The delay is intentional, it's to control things a bit, or else the game would be even more destructive than excessive UT!
Now, that wouldn't be so bad, would it? :twisted: :loool:
User avatar
Saya-chan
Adept
Posts: 446
Joined: Mon Jun 02, 2008 10:46 am
Personal rank: Former UT99 modder
Location: Vigo, Galicia
Contact:

Re: SWWM Platinum edition (Developement thread)

Post by Saya-chan »

shadow342 wrote:
UBX Master wrote:
Shadow342 wrote:The only thing i would complain about is the long delay of fire for some weapons
The delay is intentional, it's to control things a bit, or else the game would be even more destructive than excessive UT!
Now, that wouldn't be so bad, would it? :twisted: :loool:
If you just want to blow up your computer... :twisted:
Image
  ~♥~ Bless the Cute Emperor ~♥~
User avatar
Saya-chan
Adept
Posts: 446
Joined: Mon Jun 02, 2008 10:46 am
Personal rank: Former UT99 modder
Location: Vigo, Galicia
Contact:

Re: SWWM Platinum edition (Developement thread)

Post by Saya-chan »

Beta 3 available:

-99% bugfree!
-The 10 planned new weapons will come in a separate pack (And they'll be 11)
-I couldn't finish the map.
-Live rocket cam: watch your projectiles fly through the map (alpha)
-Pawn droppers: like item droppers but for pawns, duh! (alpha)
-Unlit overlays for some weapons and items.
-Other changes.

Things left to do:

-Mortal cannon.
-The maps.
-Replication.
-Fully configurable.

link:

http://www.mediafire.com/?inwmjs46txh
Image
  ~♥~ Bless the Cute Emperor ~♥~
User avatar
Saya-chan
Adept
Posts: 446
Joined: Mon Jun 02, 2008 10:46 am
Personal rank: Former UT99 modder
Location: Vigo, Galicia
Contact:

Re: SWWM Platinum edition (Developement thread)

Post by Saya-chan »

A quick note 'bout version 1.0:

-I'm no longer developing this mod. I leave all the scripts 'n stuff on your hands. If someone wants to contribute, pick this:

http://www.mediafire.com/?ym8z1xuyxvu

The new feature: The Mortal Cannon itself!!! :satan:
Image
  ~♥~ Bless the Cute Emperor ~♥~
User avatar
Feralidragon
Godlike
Posts: 5493
Joined: Wed Feb 27, 2008 6:24 pm
Personal rank: Work In Progress
Location: Liandri

Re: SWWM Platinum edition (Developement thread)

Post by Feralidragon »

This means that you are not going to do these:

-The maps.
-Replication.
-Fully configurable.

:?:
User avatar
Saya-chan
Adept
Posts: 446
Joined: Mon Jun 02, 2008 10:46 am
Personal rank: Former UT99 modder
Location: Vigo, Galicia
Contact:

Re: SWWM Platinum edition (Developement thread)

Post by Saya-chan »

I'm still making the maps, don't worry! :wink:
Image
  ~♥~ Bless the Cute Emperor ~♥~
manoftron
Posts: 2
Joined: Sun Aug 03, 2008 5:52 pm

Re: SWWM Platinum edition (Developement thread)

Post by manoftron »

how do u play SWWM gold?
User avatar
Saya-chan
Adept
Posts: 446
Joined: Mon Jun 02, 2008 10:46 am
Personal rank: Former UT99 modder
Location: Vigo, Galicia
Contact:

Re: SWWM Platinum edition (Developement thread)

Post by Saya-chan »

Err... you just get the pack, extract the files on their corresponding directories, run UT and select the **SWWM Gold** mutator from the mutators list.

And if you mean how do I play it. I just do all the above, pick all 32 bots and play on a huge map to make my GPU suffer. :twisted:
Image
  ~♥~ Bless the Cute Emperor ~♥~
User avatar
Saya-chan
Adept
Posts: 446
Joined: Mon Jun 02, 2008 10:46 am
Personal rank: Former UT99 modder
Location: Vigo, Galicia
Contact:

Re: SWWM Platinum edition (Developement thread)

Post by Saya-chan »

Err... Hello anyone? :???:

I wouldn't really like this topic to be my first dead one at here... Someone say something, please.

And also... Has anyone even decided to contribute to SWWM Platinum?

If nobody doesn't want to, just say it! :wth: I think I could still make all by myself, but I would have to wait 3 years or so, until I have my own house, my own PC and my own internet connection.
Image
  ~♥~ Bless the Cute Emperor ~♥~
User avatar
Feralidragon
Godlike
Posts: 5493
Joined: Wed Feb 27, 2008 6:24 pm
Personal rank: Work In Progress
Location: Liandri

Re: SWWM Platinum edition (Developement thread)

Post by Feralidragon »

My mission ultimate one is in that state too, don't worry so much. To pop things up, just make a video of the weapons and maps, with 1 or 2 screenshots and people will be more interested in it :wink: , just like I did

I just can't contribute anyhow due to my SP campaign and the new weapons and vehicles that I am modelling/skinning/scripting at the moment...
User avatar
GenMoKai
Godlike
Posts: 2896
Joined: Tue Mar 18, 2008 9:39 pm
Personal rank: Mapper
Location: Netherlands, the land of cheese and weed!

Re: SWWM Platinum edition (Developement thread)

Post by GenMoKai »

UBX Master wrote:Err... Hello anyone? :???:

I wouldn't really like this topic to be my first dead one at here... Someone say something, please.

And also... Has anyone even decided to contribute to SWWM Platinum?

If nobody doesn't want to, just say it! :wth: I think I could still make all by myself, but I would have to wait 3 years or so, until I have my own house, my own PC and my own internet connection.
Uhm... UBX, remember, its HOLIDAY :what: "What?! They gone ? :shock: " Yes they are gone. Not everyone is at home OR have UT at there holiday location or just no time for testing stuff. Believe me, be patient and take Feralidragon advice... make some shots, cause some people are lazy for checking stuff out Until they see how its looks

You have to "sell" your mod/maps to people, make them curious with sneak previews and stuff, Just like in the Game industry (i dont mean SELL like you have to sell it for money)
Image
EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission
User avatar
Feralidragon
Godlike
Posts: 5493
Joined: Wed Feb 27, 2008 6:24 pm
Personal rank: Work In Progress
Location: Liandri

Re: SWWM Platinum edition (Developement thread)

Post by Feralidragon »

GenMoKai wrote:
UBX Master wrote:Err... Hello anyone? :???:

I wouldn't really like this topic to be my first dead one at here... Someone say something, please.

And also... Has anyone even decided to contribute to SWWM Platinum?

If nobody doesn't want to, just say it! :wth: I think I could still make all by myself, but I would have to wait 3 years or so, until I have my own house, my own PC and my own internet connection.
Uhm... UBX, remember, its HOLIDAY :what: "What?! They gone ? :shock: " Yes they are gone. Not everyone is at home OR have UT at there holiday location or just no time for testing stuff. Believe me, be patient and take Feralidragon advice... make some shots, cause some people are lazy for checking stuff out Until they see how its looks

You have to "sell" your mod/maps to people, make them curious with sneak previews and stuff, Just like in the Game industry (i dont mean SELL like you have to sell it for money)
I couldn't say it any better :mrgreen:

Yeah, even in my clan I released a new map, but as almost everyone are on holiday, I only received a little feedback and some tips. :roll:
Post Reply