Discussions about GameTypes
- Posts: 5
- Joined: Thu Nov 02, 2023 8:56 pm
what is the reason that monsters stay in one place and do not attack players, where can I configure it to be.
Auto merged new post submitted 53 minutes later
dobra kurde nie wazne juz
- Posts: 6347
- Joined: Sun May 09, 2010 6:15 pm
- Location: On the roof.
This behavior is not "strange", it's their default behavior. A monster is reacting triggered or if Player is closer in direct view - also depending on map's charge. Clearly with a small script map can be turned from "Monster Hund" into a "Player Hund" stage, if map has good navigation paths I don't think that this is what you want... I tested such things...