UT99.org Community Map Pack 2 Screenshots

User avatar
Creavion
Godlike
Posts: 4497
Joined: Sun Feb 17, 2008 7:23 pm
Personal rank: About to be non-act.
Location: Germany, Lower Saxony

Re: UT99.org Community Map Pack 2 Screenshots

Post by Creavion » Mon Mar 02, 2009 9:47 pm

Maybe it was a little bit harsh, but honestly.. *caught* he is not completly wrong. *caught*
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.

IrishRebelH3C
Posts: 2
Joined: Thu Mar 05, 2009 5:50 am
Personal rank: H3Customs.com

Re: UT99.org Community Map Pack 2 Screenshots

Post by IrishRebelH3C » Thu Mar 05, 2009 6:01 am

Wow, these maps look pretty sick. I'm going to have to download them and give them a good amount of playing.

User avatar
Sergeant Todd
Adept
Posts: 407
Joined: Mon Mar 03, 2008 2:09 am
Personal rank: Retired Jedi
Location: Ocho Rios Jamaica
Contact:

Re: UT99.org Community Map Pack 2 Screenshots

Post by Sergeant Todd » Fri Mar 06, 2009 12:11 pm

niX,
Did you do DM-TDC-18th Unit? I loved that map :)
Sergeant Todd
---------------

"I miss Olmos & BG, as a matter of frak'd!"

raken_mc
Posts: 2
Joined: Sat Mar 07, 2009 7:14 pm
Personal rank: master

Re: UT99.org Community Map Pack 2 Screenshots

Post by raken_mc » Sat Mar 07, 2009 7:23 pm

i love this!!! NICE!!!

User avatar
Rob_Master Builder
Adept
Posts: 396
Joined: Tue Sep 09, 2008 10:32 pm
Personal rank: Level Designer :-)
Location: HeadInUnrealED
Contact:

Re: UT99.org Community Map Pack 2 Screenshots

Post by Rob_Master Builder » Sun Mar 08, 2009 5:14 pm

niX wrote:
niX wrote:
Rob_Master Builder wrote:Dosent this just annoy the hell out of you when posts like this waste our time, had the same problem on my last teams website. :roll:
They've posted a few times as well guys.
who the hell are you? :???:
because he is talking sh*t :nonono:
There's been a misunderstanding here, my comment about posts waisting time was to do with someone having posted adverts for some product In this thread and several others, they've been removed so maybe Crev saw or has knowledge of what I'm talking about.

Todd, my maps basicly finished now just tidying up, I cant wait to download the finished pack myself as there are some amasing looking maps In It, alot of hard work has been put Into this pack by all the mappers. :bio: :tu:

User avatar
niX
Experienced
Posts: 81
Joined: Tue Feb 12, 2008 2:15 am
Personal rank: shock whore

Re: UT99.org Community Map Pack 2 Screenshots

Post by niX » Mon Mar 09, 2009 6:08 am

Sergeant Todd wrote:niX,
Did you do DM-TDC-18th Unit? I loved that map :)
yes, thank you!
its a great map pack with some good quality maps!

User avatar
Sergeant Todd
Adept
Posts: 407
Joined: Mon Mar 03, 2008 2:09 am
Personal rank: Retired Jedi
Location: Ocho Rios Jamaica
Contact:

Re: UT99.org Community Map Pack 2 Screenshots

Post by Sergeant Todd » Mon Mar 09, 2009 5:44 pm

Rob_Master Builder wrote:
Todd, my maps basicly finished now just tidying up, I cant wait to download the finished pack myself as there are some amasing looking maps In It, alot of hard work has been put Into this pack by all the mappers.
Rob,
That's great. I'm not anxious either (tic). Donna's playing UT constantly now (one certain map!) and I'm rusty as hell, but this new mpack should fix that. :D

laterz mate
Sergeant Todd
---------------

"I miss Olmos & BG, as a matter of frak'd!"

User avatar
MessiahComplex
Novice
Posts: 12
Joined: Thu Sep 25, 2008 6:08 pm
Personal rank: UT addict
Contact:

Re: UT99.org Community Map Pack 2 Screenshots

Post by MessiahComplex » Thu Mar 19, 2009 2:44 am

These look pretty nice.
Equal Opportunity Destroyer

User avatar
Creavion
Godlike
Posts: 4497
Joined: Sun Feb 17, 2008 7:23 pm
Personal rank: About to be non-act.
Location: Germany, Lower Saxony

Re: UT99.org Community Map Pack 2 Screenshots

Post by Creavion » Sat Mar 21, 2009 2:04 pm

Very soon we will release.. nah not the pack but at least a second screenshot pack, but the pack is really nearly finished. Until the offical 2nd shot pack some more or less advanced WIP screens from my DM-Kamah.
Important Note: Plants and Meshes have still a high scale glow for testing, this is not the final look of the mesh-"lighting".
area.jpg
The beach area with one of the two industrial buildings.
Decothing2.jpg
plantsssss2.jpg
"Midland"

This is almost some kind of promise: The pack will surely include something for everybody, not only regarding environments and size moreover in gameplay. (;


BTW:
We are sorry for the really big delay. I can only hope this does not start to get out of hand (Keyword: Vapourware). But it is fact, that maybe 33 % of the maps are really completly finished, an other pack of more then 33 % are late beta and nearly finished while the rest is beta.
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.

Anderson
Average
Posts: 41
Joined: Mon Apr 28, 2008 10:57 pm

Re: UT99.org Community Map Pack 2 Screenshots

Post by Anderson » Sat Mar 21, 2009 5:54 pm

wow, creavion, that looks amazing! ive never seen anyone make this kind of map for UT ever, did you make all those meshes cuase those look very good. i cant wait to play your map, it looks very impressive

User avatar
Creavion
Godlike
Posts: 4497
Joined: Sun Feb 17, 2008 7:23 pm
Personal rank: About to be non-act.
Location: Germany, Lower Saxony

Re: UT99.org Community Map Pack 2 Screenshots

Post by Creavion » Sat Mar 21, 2009 8:19 pm

Most of them are converted static meshes from ut04, some of them are really new. But the source of all those plants and trees are ut2004 static mesh packages. (Convert to Brush - and the nice small tool called MeshMaker make it possible)
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.

Anderson
Average
Posts: 41
Joined: Mon Apr 28, 2008 10:57 pm

Re: UT99.org Community Map Pack 2 Screenshots

Post by Anderson » Sat Mar 21, 2009 11:46 pm

ahh, oh well, stil very very awesome anyways. it sucks having compicated meshes cuase you cant have any collisions for actors other than cylinders, so i take it you use invisible collision hulls from the brushes. but than even that gave me problems when ive tried it, mesh gets all screwd up and instant death when you touch it.

User avatar
Rob_Master Builder
Adept
Posts: 396
Joined: Tue Sep 09, 2008 10:32 pm
Personal rank: Level Designer :-)
Location: HeadInUnrealED
Contact:

Re: UT99.org Community Map Pack 2 Screenshots

Post by Rob_Master Builder » Tue Mar 24, 2009 12:10 pm

The first shot In particular Is beautiful, I'd go on holiday there. :tu:

User avatar
Sergeant Todd
Adept
Posts: 407
Joined: Mon Mar 03, 2008 2:09 am
Personal rank: Retired Jedi
Location: Ocho Rios Jamaica
Contact:

Re: UT99.org Community Map Pack 2 Screenshots

Post by Sergeant Todd » Wed Apr 01, 2009 9:03 pm

Rob_Master Builder wrote:The first shot In particular Is beautiful, I'd go on holiday there. :tu:
Creavion,
Looks like the patio of Errol Flynn's villa on Navy Island!.. :D
This pack is going to be something special I have a feeling...
Sergeant Todd
---------------

"I miss Olmos & BG, as a matter of frak'd!"

User avatar
Rob_Master Builder
Adept
Posts: 396
Joined: Tue Sep 09, 2008 10:32 pm
Personal rank: Level Designer :-)
Location: HeadInUnrealED
Contact:

Re: UT99.org Community Map Pack 2 Screenshots

Post by Rob_Master Builder » Fri Apr 03, 2009 10:49 am

Sergeant Todd wrote:
Rob_Master Builder wrote:The first shot In particular Is beautiful, I'd go on holiday there. :tu:
Creavion,
Looks like the patio of Errol Flynn's villa on Navy Island!.. :D
This pack is going to be something special I have a feeling...
It will be mate, It will be worth the wait. :tu:

Post Reply