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Re: UT99.org Community Map Pack 2 Screenshots

Posted: Mon Mar 02, 2009 9:47 pm
by Creavion
Maybe it was a little bit harsh, but honestly.. *caught* he is not completly wrong. *caught*

Re: UT99.org Community Map Pack 2 Screenshots

Posted: Thu Mar 05, 2009 6:01 am
by IrishRebelH3C
Wow, these maps look pretty sick. I'm going to have to download them and give them a good amount of playing.

Re: UT99.org Community Map Pack 2 Screenshots

Posted: Fri Mar 06, 2009 12:11 pm
by Sergeant Todd
niX,
Did you do DM-TDC-18th Unit? I loved that map :)

Re: UT99.org Community Map Pack 2 Screenshots

Posted: Sat Mar 07, 2009 7:23 pm
by raken_mc
i love this!!! NICE!!!

Re: UT99.org Community Map Pack 2 Screenshots

Posted: Sun Mar 08, 2009 5:14 pm
by Rob_Master Builder
niX wrote:
niX wrote:
Rob_Master Builder wrote:Dosent this just annoy the hell out of you when posts like this waste our time, had the same problem on my last teams website. :roll:
They've posted a few times as well guys.
who the hell are you? :???:
because he is talking sh*t :nonono:
There's been a misunderstanding here, my comment about posts waisting time was to do with someone having posted adverts for some product In this thread and several others, they've been removed so maybe Crev saw or has knowledge of what I'm talking about.

Todd, my maps basicly finished now just tidying up, I cant wait to download the finished pack myself as there are some amasing looking maps In It, alot of hard work has been put Into this pack by all the mappers. :bio: :tu:

Re: UT99.org Community Map Pack 2 Screenshots

Posted: Mon Mar 09, 2009 6:08 am
by niX
Sergeant Todd wrote:niX,
Did you do DM-TDC-18th Unit? I loved that map :)
yes, thank you!
its a great map pack with some good quality maps!

Re: UT99.org Community Map Pack 2 Screenshots

Posted: Mon Mar 09, 2009 5:44 pm
by Sergeant Todd
Rob_Master Builder wrote:
Todd, my maps basicly finished now just tidying up, I cant wait to download the finished pack myself as there are some amasing looking maps In It, alot of hard work has been put Into this pack by all the mappers.
Rob,
That's great. I'm not anxious either (tic). Donna's playing UT constantly now (one certain map!) and I'm rusty as hell, but this new mpack should fix that. :D

laterz mate

Re: UT99.org Community Map Pack 2 Screenshots

Posted: Thu Mar 19, 2009 2:44 am
by MessiahComplex
These look pretty nice.

Re: UT99.org Community Map Pack 2 Screenshots

Posted: Sat Mar 21, 2009 2:04 pm
by Creavion
Very soon we will release.. nah not the pack but at least a second screenshot pack, but the pack is really nearly finished. Until the offical 2nd shot pack some more or less advanced WIP screens from my DM-Kamah.
Important Note: Plants and Meshes have still a high scale glow for testing, this is not the final look of the mesh-"lighting".
area.jpg
The beach area with one of the two industrial buildings.
Decothing2.jpg
plantsssss2.jpg
"Midland"

This is almost some kind of promise: The pack will surely include something for everybody, not only regarding environments and size moreover in gameplay. (;


BTW:
We are sorry for the really big delay. I can only hope this does not start to get out of hand (Keyword: Vapourware). But it is fact, that maybe 33 % of the maps are really completly finished, an other pack of more then 33 % are late beta and nearly finished while the rest is beta.

Re: UT99.org Community Map Pack 2 Screenshots

Posted: Sat Mar 21, 2009 5:54 pm
by Anderson
wow, creavion, that looks amazing! ive never seen anyone make this kind of map for UT ever, did you make all those meshes cuase those look very good. i cant wait to play your map, it looks very impressive

Re: UT99.org Community Map Pack 2 Screenshots

Posted: Sat Mar 21, 2009 8:19 pm
by Creavion
Most of them are converted static meshes from ut04, some of them are really new. But the source of all those plants and trees are ut2004 static mesh packages. (Convert to Brush - and the nice small tool called MeshMaker make it possible)

Re: UT99.org Community Map Pack 2 Screenshots

Posted: Sat Mar 21, 2009 11:46 pm
by Anderson
ahh, oh well, stil very very awesome anyways. it sucks having compicated meshes cuase you cant have any collisions for actors other than cylinders, so i take it you use invisible collision hulls from the brushes. but than even that gave me problems when ive tried it, mesh gets all screwd up and instant death when you touch it.

Re: UT99.org Community Map Pack 2 Screenshots

Posted: Tue Mar 24, 2009 12:10 pm
by Rob_Master Builder
The first shot In particular Is beautiful, I'd go on holiday there. :tu:

Re: UT99.org Community Map Pack 2 Screenshots

Posted: Wed Apr 01, 2009 9:03 pm
by Sergeant Todd
Rob_Master Builder wrote:The first shot In particular Is beautiful, I'd go on holiday there. :tu:
Creavion,
Looks like the patio of Errol Flynn's villa on Navy Island!.. :D
This pack is going to be something special I have a feeling...

Re: UT99.org Community Map Pack 2 Screenshots

Posted: Fri Apr 03, 2009 10:49 am
by Rob_Master Builder
Sergeant Todd wrote:
Rob_Master Builder wrote:The first shot In particular Is beautiful, I'd go on holiday there. :tu:
Creavion,
Looks like the patio of Errol Flynn's villa on Navy Island!.. :D
This pack is going to be something special I have a feeling...
It will be mate, It will be worth the wait. :tu: