UT99.org Community Map Pack 2 Screenshots - Screenshotpack 2

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UT99.org Community Map Pack 2 Screenshots - Screenshotpack 2

Post by Creavion » Sat Apr 04, 2009 9:50 pm

Hey, Greetings to all UT Fans out there. Some of you might wonder why the pack is not released yet. Well, the developing time is simply much longer than anyone of us expected before, but we are making a good progress and .. I say it carefully.. we are nearly finished (at least in contrast to the developing time since July last year).

But this is not supposed to be a wall of text, some new screens from what you can expect at the end...

Classic Industrial Action, what would UT be without that stuff?
01_Ravage.jpg
Ravage by FrozenDozer
02_Perihelion.jpg
Perihelion by --=Aalexanderrr=--
And even more icy-snowy themed maps...
03_Nadaus.jpg
Nadaus by Creavion
Some "Jungle warfare" action is also waiting for you, shoot each other on a tropicial island
04_Kamah.jpg
Kamah by Creavion
Thats not all...want to explore a noble mansion? Then this map is for you
05_Epitaph2.jpg
Epitaph][ by Rob_Master Builder
Enough of Deathmatch. Whats with CTF? Here we go...
06_GenCTF1.jpg
A so far untitled CTF Map by GenMoKai
07_GenCTF2.jpg
A so far untitled CTF Map by GenMoKai
08_Otherworld.jpg
Otherworld by Mr. Tom
Editor Dave also offers a new multiscreenshot of his single player map
09_DaveSPShot.jpg
A screenshot from editor Daves single player map
And ... could it be possible? Yearh, even an Assault map will be included
10_GenAssault.jpg
A so far untitled Assault Map by GenMoKai
After those mostly new related maps, some bullet points about the mappack:

* Over 15 maps, mostly Deathmatch, but also some CTF maps
* "special" extra maps like the already related Single player map, a Rocketjump/Bunnytrack and even an Assault map
* the maps range from different sizes and kinds of gameplay
* Welcome some UT3 gameplay elements, as like the Armor system, this even includes the Anti-Headshot helmet.
* new and overworked UT3 like powerups, like the Damage Amplifier, the Berserk Powerup, Invisibility and the Nanoblack Battle Suit

11_UDamage_1.jpg
A dropped Udamage Powerup on Sacrimossa
12_UDamage_2.jpg
Udamage in Action - No translucent weapon anymore, instead a purple overlayer
13_Berserk_1.jpg
Berserk ready to grab on Morbias 4
14_Berserk_2.jpg
Berserk Powerup in action
15_ArmorPUps.jpg
The picture shows the complete set of Armor and Powerups
Mappack Mappers: --=Aalexanderrr=--, Creavion, editor Dave, FrozenDozer, GenMoKai, Mr. Tom, Rob_Master Builder, S´Calain
Scripting: Feralidragon (The Scripting Guru),
Special Mappack Supporter: proof (the guy with the green thumb/Udamage + Berserk Modell)

Mappack 2 - Screenshotpack 1 Thread: http://www.ut99.org/forum/viewtopic.php ... 174#p13174
Mappack 1 - Release Thread: http://www.ut99.org/forum/viewtopic.php ... 04&start=0
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.

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Re: UT99.org Community Map Pack 2 Screenshots - Screenshotpack 2

Post by Creavion » Sun Apr 05, 2009 12:02 pm

With some delay the second screenshotpack is finally public. Questions can be asked about maps, features or whatever (if we can/want to answer them ... :tongue: )
About to be non-active
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Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.

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Re: UT99.org Community Map Pack 2 Screenshots - Screenshotpack 2

Post by Myth » Sun Apr 05, 2009 12:04 pm

kewl...

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Re: UT99.org Community Map Pack 2 Screenshots - Screenshotpack 2

Post by Sergeant Todd » Sun Apr 05, 2009 12:37 pm

Wow!!! other words escape me......... :agree1:
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Re: UT99.org Community Map Pack 2 Screenshots - Screenshotpack 2

Post by Emperor » Tue Apr 07, 2009 8:42 am

Cool, Can't wait for this to Revitalize UT with this, I hope you guys Support these new pickups with varies mods or if not It's gonna be sweet regardless, UT2k4 Models anyone?

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Re: UT99.org Community Map Pack 2 Screenshots - Screenshotpack 2

Post by Creavion » Tue Apr 07, 2009 11:34 am

Well so far it is only compatible with the retail gametypes of UT: DM, TDM, DOM, CTF, AS.
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.

Gossioii8
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Excellent tips

Post by Gossioii8 » Fri Apr 17, 2009 3:51 pm

Excellent tips .I really appreciate all these points, and I agree completely…

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Re: UT99.org Community Map Pack 2 Screenshots - Screenshotpack 2

Post by Phorce » Tue Apr 21, 2009 10:00 am

Lookin' good. That "genassault" map looks like a ut99 version of the UT2004 map with the moving convoy going over the desert in ut2004.
"Weapons! ... for all occasions." Bill Hicks

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Re: UT99.org Community Map Pack 2 Screenshots - Screenshotpack 2

Post by Creavion » Sun May 10, 2009 11:36 am

Some Screenshots of Kamah - nearly done BTW:
Hint: Screenshots are brighted up
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About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.

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Re: UT99.org Community Map Pack 2 Screenshots - Screenshotpack 2

Post by Angeluz » Thu May 14, 2009 2:57 pm

Phorce wrote:Lookin' good. That "genassault" map looks like a ut99 version of the UT2004 map with the moving convoy going over the desert in ut2004.
hmm i thought that to.

The maps look good, it's nice to see that such an old game still has a lot of work done to it to make it better :)

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Re: UT99.org Community Map Pack 2 Screenshots - Screenshotpack 2

Post by julio10 » Thu May 14, 2009 10:37 pm

Excelente! Lo esperamos :rock: :thuup:

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Re: UT99.org Community Map Pack 2 Screenshots - Screenshotpack 2

Post by Creavion » Fri May 15, 2009 11:01 am

English plz, nothing else.
About to be non-active
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Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.

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Re: UT99.org Community Map Pack 2 Screenshots - Screenshotpack 2

Post by Sergeant Todd » Sun May 17, 2009 9:49 am

Creavion,
Kamah looks fabulous...3 more weeks, huh? wish I had a time machine... :x
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Re: UT99.org Community Map Pack 2 Screenshots - Screenshotpack 2

Post by Zodiac » Tue May 26, 2009 9:14 pm

This is awesome! :!: :!:

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Re: UT99.org Community Map Pack 2 Screenshots - Screenshotpack 2

Post by Sorus » Thu Jun 04, 2009 3:19 am

Noice.

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