Patch 1.3 released
Posted: Sun Jan 10, 2010 6:37 pm
Actually I forgot to post here the 1.2 hotfix (fixed a stupid gameplay bug with 2 maps). It does not matter anymore, in the meantime Ferali has finished the work on Patch 1.3. This is not a hotfix. This time it only fixes some remaining trigger issues of the pickup charger.
Anyway, this time included: a testmap to show what you can do with the charger (triggering only).
Download:
http://www.filefront.com/15329905/UT99. ... %201.3.zip
Readme:
###########################################
UT99.org Community Mappack 2 (CMP2) Patch
Version: 1.3
for the classic Unreal Tourament/UT99
or simply Unreal Tournament
You can find all important UTR download links here:
http://www.ut99.org/utr/infopage.html#Download
###########################################
Changelog of Patch 1.3:
- SpawnTriggered now spawns only once
- TriggerToggle has now the possibility of having the pickup already spawned at the beggining first.
Just set the BeginDelayTime to 0, and it will have it spawned first, and if you keep it at another value higher than 0
(the normal 82 seconds in the case of your test map), it will only spawn on the first triggering.
- Now the TriggeredMachine doesn't autospawn the pickup on the first time.
- Added a new support for WildCard like I told you: now if you place the chargers instead of the actual pickups,
it doesn't spawn the charger, but the pickup defined in that charger.
-----------------------------------------------------------------------------
Changelog of Patch 1.2 (Hotfix):
- CollectedEvent "re-fixed" (has gone broken during patch 1.1)
However: It should be still not used for regular weapons.
The trigger bug seems sadly unfixable for activated "Weapon stay"
This caused some problems in Ravage and Morbias 4, should work now again.
- Mappers do not need to add the "XReplacer" Actor in their maps anymore
(since even some of the mappacks mappers forgot it often anyway)
Anyway, this time included: a testmap to show what you can do with the charger (triggering only).
Download:
http://www.filefront.com/15329905/UT99. ... %201.3.zip
Readme:
###########################################
UT99.org Community Mappack 2 (CMP2) Patch
Version: 1.3
for the classic Unreal Tourament/UT99
or simply Unreal Tournament
You can find all important UTR download links here:
http://www.ut99.org/utr/infopage.html#Download
###########################################
Changelog of Patch 1.3:
- SpawnTriggered now spawns only once
- TriggerToggle has now the possibility of having the pickup already spawned at the beggining first.
Just set the BeginDelayTime to 0, and it will have it spawned first, and if you keep it at another value higher than 0
(the normal 82 seconds in the case of your test map), it will only spawn on the first triggering.
- Now the TriggeredMachine doesn't autospawn the pickup on the first time.
- Added a new support for WildCard like I told you: now if you place the chargers instead of the actual pickups,
it doesn't spawn the charger, but the pickup defined in that charger.
-----------------------------------------------------------------------------
Changelog of Patch 1.2 (Hotfix):
- CollectedEvent "re-fixed" (has gone broken during patch 1.1)
However: It should be still not used for regular weapons.
The trigger bug seems sadly unfixable for activated "Weapon stay"
This caused some problems in Ravage and Morbias 4, should work now again.
- Mappers do not need to add the "XReplacer" Actor in their maps anymore
(since even some of the mappacks mappers forgot it often anyway)