UTR in Monster Hunt

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Sergeant Todd
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UTR in Monster Hunt

Post by Sergeant Todd » Mon Nov 02, 2009 2:39 am

Has anyone seen Zacman's Nov 1 Monster Hunt post in the "Announcements" forum? Interesting. :?:
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zacman
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Re: UTR in Monster Hunt

Post by zacman » Mon Nov 02, 2009 2:43 am

You mean the skaarj bug? Ya, funny-Skaarj Warriors don't show the mesh and they shoot from their pecs XD
Image[url=steam://friends/add/76561198048595886]Image[/url]

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Creavion
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Re: UTR in Monster Hunt

Post by Creavion » Mon Nov 02, 2009 1:15 pm

Guys eh.. UTR is intended for tournament modes (DM, CTF, DOM, AS, etc)
MH is more unreal single player... seriously, Unreal single player and pickup charger? D:
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Feralidragon
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Re: UTR in Monster Hunt

Post by Feralidragon » Mon Nov 02, 2009 3:35 pm

To say the truth, I though about on adding support and testing it out in MH, but since I personally didn't see any interest from the MH mappers, I never added that support.
So yeah, it should never work that good on MH, but since I said so, I will update it and give that support. Although I will give an extra MH dependent file in order to make the UTR counters HUD to show up.

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zacman
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Re: UTR in Monster Hunt

Post by zacman » Tue Nov 03, 2009 12:54 am

The HUD works pretty much fine, the only bug I've seen is the Weapon Lockers (And I'm using it! Multiweapon Skaarj Troopers FTW!)
Image[url=steam://friends/add/76561198048595886]Image[/url]

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