DM-1vs1-TextureTest release.

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KingJosh
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Re: DM-1vs1-TextureTest release.

Post by KingJosh »

editor Dave wrote:Okay, I have to revise my statement...I tried it out by myself and I came to the conclusion that you won't notice the difference with any outdated (= standard) video driver (except Software Rendering).
Here is the result with (my) OpenGL, with (1) and without mipmapping (2) (of course, both in 1024x1024). The second shot looks even uglier. Maybe you should add a line in your readme (or in any other readme when you want to include bigger textures) that one needs a new video driver to display the textures correctly...
pf3.jpg
pf2.jpg
pf1.jpg
nothing against you dave but i just wanted to show proof :mrgreen:
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Creavion
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Re: DM-1vs1-TextureTest release.

Post by Creavion »

LOL. Screenshots instead of linking and quoting.
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editor Dave
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Re: DM-1vs1-TextureTest release.

Post by editor Dave »

Okay, okay, then...I just wanted to corroborate your commendation :tongue:
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