Any of you use different modelling software?

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LiQuidFire
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Any of you use different modelling software?

Post by LiQuidFire »

Hi guys.

I was just wondering how many of you map makers have ventured out into other [full blown] 3D modelling software.
Im pretty sure that unrealEd is based around Maya. Anyone made the jump to it? or 3Ds Max etc?

I use Lightwave 3D to do some modelling. Is it possible to import a map into unrealEd from a different software?
Im a total UED noob, but im just curious :D

Thanks,
LiQ
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GenMoKai
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Re: Any of you use different modelling software?

Post by GenMoKai »

Hmmm to be honest, i dont use such things. i only use Ued + Meshmaker for models, that all
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EAT THOSE FRIGGIN BANANAS !!!!!
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][X][~FLuKE~][X][
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Re: Any of you use different modelling software?

Post by ][X][~FLuKE~][X][ »

Milkshape3D is what i have always used for any mesh/model i make....


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i also made this weapon in MS3D, its the new konglauncher for the New RocketX5 which was launched
about a week ago for its first testing (its basically a mix of the NemesisX and RocketX but jet has new mesh and so does the launcher as well as many other upgrades)


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MS3D is probably the easiest to get used to when modeling
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GenMoKai
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Re: Any of you use different modelling software?

Post by GenMoKai »

Maybe i should tru modelling to :D the shots looks awesome!
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EAT THOSE FRIGGIN BANANAS !!!!!
1000 MPH Studios MAY NOT play any ut99.org community mappack 2 map without George W. Bush explicit permission
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