How to do rounded brushes in UE1?

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Zeppy
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How to do rounded brushes in UE1?

Post by Zeppy »

I'm planning on making a new map, I put down some ideas on it and I want to have circular brushes in it, does anyone how to do a almost perfect circle in UE1? The closest thing to a circle is the hexagon brush but i don't want to have any edges on the building. I have some other things I'm gonna put in the map that I haven't done before, but I'll get to that later. Will anybody be able to help me make this map, it won't be an easy one to make.
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Cronoloop
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Re: How to do rounded brushes in UE1?

Post by Cronoloop »

I'm no expert, I opened the editor like 2 weeks ago, but AFAIK it's not possible to make a perfect circle/rounded structure. What you can do is use the cylinder with a 16 sides or more but :noidea
If you're talking about meshes, then no idea
Wait for the gurus :thuup:
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Hellkeeper
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Re: How to do rounded brushes in UE1?

Post by Hellkeeper »

The engine only draws triangles and you can't make a circle with triangles.
You can only approximate, using a cylinder with a lot of sides. You can also use the 2D shape editor to make pseudo-circular brushes with any profile you want.
You must construct additional pylons.
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Zeppy
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Re: How to do rounded brushes in UE1?

Post by Zeppy »

I'm just gonna have to make a 16 sided gear/cog.
the map i'm gonna be working on is Metal Man stage from Megaman, the cogs will be an obsticle in the map aswell as conveyer belts/tredmils just like in the original level.
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Cronoloop
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Re: How to do rounded brushes in UE1?

Post by Cronoloop »

Is it a Bunny Track map?
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Shadow
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Re: How to do rounded brushes in UE1?

Post by Shadow »

Use the cylinder brush builder with around 12 to 24 sides - it won't give you a perfect edgeless round shape, but you'll get really close to it

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