Poll: 2016 mapping contest theme/limitation

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What theme/limitation should this years contest have? (also post how long should the contest be)

Poll ended at Sat Sep 24, 2016 5:02 pm

• Snow Theme?
0
No votes
• Micro-Map theme? (players are ant-sized)
1
5%
• City Theme?
0
No votes
• Spooky theme?
1
5%
• Space/Void theme?
2
10%
• Wacky/Cartoony/Not UT or realistic looking theme?
6
30%
• 3072 x³ uu limitation?
8
40%
• limited time LIVE contest?
0
No votes
• Use certain texture packs/decos only?
0
No votes
• Re-Do a contest we've done already?
0
No votes
• Other?
2
10%
 
Total votes: 20

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SilverSound
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Re: Poll: 2016 mapping contest theme/limitation

Post by SilverSound » Thu Sep 29, 2016 8:30 pm

So where do we turn in our maps? lol
"Woah what?! I wish I was recording that...."

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Renegade
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Re: Poll: 2016 mapping contest theme/limitation

Post by Renegade » Thu Sep 29, 2016 9:37 pm

UnrealGecko wrote:uuuh... pick one?

- Oct 1st - Nov 1st?
- Oct 10th - Nov 10th? (I'd pick this one or something around this)
- Suggestions?
October 1st begin, and what about 5th of November deadline? That's Guy Fawkes day. Remember, Remember.

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papercoffee
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Re: Poll: 2016 mapping contest theme/limitation

Post by papercoffee » Fri Sep 30, 2016 12:45 am

@Gecko
  • -Make a list of the participants (yes, me included).
    -Make a decision about the time limit for the contest. Don't delay this too much.
    -Set up a thread where we can post WIP pictures for the contest maps.
    -Define the rules and prices in the WIP thread.
    -Kick my butt to create a batch for the contest.
    -Get you contest running!!


Do I have to do all this my self???
C'mon pal, you know how this work.

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SilverSound
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Re: Poll: 2016 mapping contest theme/limitation

Post by SilverSound » Fri Sep 30, 2016 5:15 am

How about a contest that uses up all the space in in the x and y directions. z is up and down right? so none of that.

You can move in a direction in Ued until you hit a wall. :loool:
"Woah what?! I wish I was recording that...."

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Renegade
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Re: Poll: 2016 mapping contest theme/limitation

Post by Renegade » Fri Sep 30, 2016 10:30 pm

Sad that Fran-N-Brag seems to be sitting this one out. So a lot of votes were cast, and I'm wondering how many of those votes will turn into submissions :lol:

Red_Fist
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Re: Poll: 2016 mapping contest theme/limitation

Post by Red_Fist » Fri Sep 30, 2016 10:37 pm

Make it November 8, day -night of election. ? just thinking outloud
Binary Space Partitioning

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Hellkeeper
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Re: Poll: 2016 mapping contest theme/limitation

Post by Hellkeeper » Sat Oct 01, 2016 11:57 am

Gustavo6046 wrote:
Red_Fist wrote:Noooo, you don't play in a skybox
No, he meant a small subtractive cube hidden inside an additive pillar. Nobody can see or play it, but the skybox's there, inside the limit. :P
Exactly. A skybox can be as small as you want and fit inside a crate in the level or between two walls. As long as it can't be seen, nothing forces you to make a huge box miles outside the map.
You must construct additional pylons.

Terraniux
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Re: Poll: 2016 mapping contest theme/limitation

Post by Terraniux » Sat Oct 01, 2016 2:01 pm

papercoffee wrote:So... when is the start of this contest? Some guys are eager to map for it as it seems. :wink:
I already asked that, I think people might missed it.

I quote myself again:
So any suggestions when this event will be held? Are there any specific vacation times like school? (Spring break, autumn vacation, christmas etc? )
I have a partime job, not fulltime yet, but I do have to work everyday.

It would be cool to plan this ahead.
Otherwise, the staff must put up another poll with dates. People can then vote for a time that fits their schedule.


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