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Re: Poll: 2016 mapping contest theme/limitation

Posted: Thu Sep 29, 2016 8:30 pm
by SilverSound
So where do we turn in our maps? lol

Re: Poll: 2016 mapping contest theme/limitation

Posted: Thu Sep 29, 2016 9:37 pm
by Renegade
UnrealGecko wrote:uuuh... pick one?

- Oct 1st - Nov 1st?
- Oct 10th - Nov 10th? (I'd pick this one or something around this)
- Suggestions?
October 1st begin, and what about 5th of November deadline? That's Guy Fawkes day. Remember, Remember.

Re: Poll: 2016 mapping contest theme/limitation

Posted: Fri Sep 30, 2016 12:45 am
by papercoffee
@Gecko
  • -Make a list of the participants (yes, me included).
    -Make a decision about the time limit for the contest. Don't delay this too much.
    -Set up a thread where we can post WIP pictures for the contest maps.
    -Define the rules and prices in the WIP thread.
    -Kick my butt to create a batch for the contest.
    -Get you contest running!!


Do I have to do all this my self???
C'mon pal, you know how this work.

Re: Poll: 2016 mapping contest theme/limitation

Posted: Fri Sep 30, 2016 5:15 am
by SilverSound
How about a contest that uses up all the space in in the x and y directions. z is up and down right? so none of that.

You can move in a direction in Ued until you hit a wall. :loool:

Re: Poll: 2016 mapping contest theme/limitation

Posted: Fri Sep 30, 2016 10:30 pm
by Renegade
Sad that Fran-N-Brag seems to be sitting this one out. So a lot of votes were cast, and I'm wondering how many of those votes will turn into submissions :lol:

Re: Poll: 2016 mapping contest theme/limitation

Posted: Fri Sep 30, 2016 10:37 pm
by Red_Fist
Make it November 8, day -night of election. ? just thinking outloud

Re: Poll: 2016 mapping contest theme/limitation

Posted: Sat Oct 01, 2016 11:57 am
by Hellkeeper
Gustavo6046 wrote:
Red_Fist wrote:Noooo, you don't play in a skybox
No, he meant a small subtractive cube hidden inside an additive pillar. Nobody can see or play it, but the skybox's there, inside the limit. :P
Exactly. A skybox can be as small as you want and fit inside a crate in the level or between two walls. As long as it can't be seen, nothing forces you to make a huge box miles outside the map.

Re: Poll: 2016 mapping contest theme/limitation

Posted: Sat Oct 01, 2016 2:01 pm
by Terraniux
papercoffee wrote:So... when is the start of this contest? Some guys are eager to map for it as it seems. :wink:
I already asked that, I think people might missed it.

I quote myself again:
So any suggestions when this event will be held? Are there any specific vacation times like school? (Spring break, autumn vacation, christmas etc? )
I have a partime job, not fulltime yet, but I do have to work everyday.

It would be cool to plan this ahead.
Otherwise, the staff must put up another poll with dates. People can then vote for a time that fits their schedule.

Re: Poll: 2016 mapping contest theme/limitation

Posted: Sat Oct 01, 2016 3:18 pm
by UnrealGGecko
viewtopic.php?f=5&t=11751

NOW NOW NOOOOOW!!!