Re: Map Edit for anybody
Posted: Thu Sep 22, 2016 5:32 am
I'm curious how do works pathing on a surface which doesn't exist - because this is what I was finding and then I quit blabbering there.
I think you misunderstood ... EvilGrins didn't made this map THUNDERBOLT did but he isn't active at our forum.bolvai wrote:huh guys, im quite impressed someone is interested in using Lineage 2 maps, but did you made it up from zero(with umodel) ? Or you extraced t3d from maps ?
Xm but what about LevelDesigners that can work with UnrealEd 3.0, and are able to redisgn maps like Lineage2, if i need a guy like that with payble request, who i can ask here ?papercoffee wrote:I think you misunderstood ... EvilGrins didn't made this map THUNDERBOLT did but he isn't active at our forum.bolvai wrote:huh guys, im quite impressed someone is interested in using Lineage 2 maps, but did you made it up from zero(with umodel) ? Or you extraced t3d from maps ?
Did you make it from zero or just exported t3d ?Gustavo6046 wrote:I am the one currently in charge of editing/pathing and MH-converting that map and Enslaved. ^_^
THUNDERBOLT made it from zero, exporting a few T3Ds. I have a Blender to T3D exporter though.bolvai wrote:Did you make it from zero or just exported t3d ?Gustavo6046 wrote:I am the one currently in charge of editing/pathing and MH-converting that map and Enslaved. ^_^
And where can i find a guy who can work with editing Lineage2 Maps, for UnrealEd3.0
And I'm in charge to tell you that you not in charge for anything.Gustavo6046 wrote:I am the one currently in charge of editing/pathing and MH-converting that map and Enslaved. ^_^
Buy UT3 ...then you have it.Gustavo6046 wrote:If only I had UnrealEd 3.0... >.<
UnrealEd 3.0 is UT2004.papercoffee wrote:Buy UT3 ...then you have it.Gustavo6046 wrote:If only I had UnrealEd 3.0... >.<
Even better!Hellkeeper wrote:UnrealEd 3.0 is UT2004.papercoffee wrote:Buy UT3 ...then you have it.Gustavo6046 wrote:If only I had UnrealEd 3.0... >.<
I know you don't wanna hug... but, don't feel sorry. I am more annoying, I think ^_^papercoffee wrote: Yeah, of course is it for ut2k4...Silly me... I'm tiered and moody. Sorry for that.
I gotta admit is needed some Editor 5.0 for making movers and things to switch states and materials which doesn't exist in UT and for more bugs as possible and crashes at server and/or player...Gustavo6046 wrote:Ok, maybe I'm not in charge, but once I finish both maps you will notice them!
Well i need someone who allready worked with unrealEd 3.0 .Gustavo6046 wrote:THUNDERBOLT made it from zero, exporting a few T3Ds. I have a Blender to T3D exporter though.bolvai wrote:Did you make it from zero or just exported t3d ?Gustavo6046 wrote:I am the one currently in charge of editing/pathing and MH-converting that map and Enslaved. ^_^
And where can i find a guy who can work with editing Lineage2 Maps, for UnrealEd3.0
I am editing his map from zero though.
> I think that guy could be me, I learnt to do nice structures with the Cube Builder. Now I need to learn on detail design. Anyone?
If only I had UnrealEd 3.0... >.<