Photorealistic texture pack

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PrinceOfFunky
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Photorealistic texture pack

Post by PrinceOfFunky »

I found it on 2014 but the person who published the raw texture pack did it on 2003: http://thiefmissions.com/media/textures ... listic.txt
When I found it out I made a UTX file containing all of those textures. The problem is that its size is 668MB, I used it in a map and the effect is very cool.
This is the file:
https://drive.google.com/open?id=0B-1cI ... zBQek52dWs
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Red_Fist
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Re: Photorealistic texture pack

Post by Red_Fist »

Got it :tu: , be better to just use some in MyLevel, and not the full utx.
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Dr.Flay
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Re: Photorealistic texture pack

Post by Dr.Flay »

There is a reason that UT does not come with all the textures in 1 big pack !
It will be incredibly slow to use and eat excess RAM
You should have made UTX files for each of the groups/themes.

As for the size, I guess you did not compress them.
This can be done after with UEd3. Right-click on a texture and you can convert it to DXT/DDS.
This should shrink the pack by a huge margin.

However, if you reduced to indexed 8bit/256 colour before importing, I would say start all over again and import 24bit images directly into UE2.1 or UEd3
8bit images are stored as 24-32 bit DXT/DDS, so you may as well start with them, unless you have transparent textures using the first palette entry for a mask.
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