3072 The Insane Tower - v2

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papercoffee
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3072 The Insane Tower - v2

Post by papercoffee » Sat Nov 19, 2016 2:45 pm

The new clock is ready ...picture is taken out of Unreal because I forgot to start UT ...but the clock works there as well.
Zwischenablage10.png
-Some replaced items: I put the U-Damage into the War Goddess section with some nice floating platforms. The Keg of Health is now in the lower section of the Goddess of Wisdom.
-Bot pathing is optimised ...they don't go everywhere but they go to more places than before.

The problem with the Warp Zones still persists but I could lower the possibility that the bots get stuck in the space behind the portal sheets... humans can still get caught in it (walking in air) ...just use the stairs to get out of it.

This map is about an idea but UT is too limited to make it work online flawless.
Use this map online only on your own risk. If some of the script gurus can provide a solution for stable Warp-Zone actors I'm willing to edit this map once again.

Have fun and get insane. :mrgreen:
But don't forget to give feedback...
Attachments
DM-3072-TheInsaneTower_v2.zip
UPDATED WITH README AND PICTURES!!!
But it's the same map as the other. .............This link is for Medor to get the complete thing ;)
(4.86 MiB) Downloaded 68 times
DM-3072-TheInsaneTower_v2.zip
OLD DOWNLOAD!!!
(734.86 KiB) Downloaded 92 times
Last edited by papercoffee on Mon Nov 21, 2016 3:37 pm, edited 1 time in total.

Etrips
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Re: 3072 The Insane Tower - v2

Post by Etrips » Mon Nov 21, 2016 4:36 am

brainblast.mod is missing from the zip file.

Besides that, I really love this map. The never ending concept behind it is very original, albeit simple. I would love to see this kind of design mechanic being used more often. Keep up the good work.
9/10 :thuup:

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papercoffee
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Re: 3072 The Insane Tower - v2

Post by papercoffee » Mon Nov 21, 2016 3:02 pm

Etrips wrote:brainblast.mod is missing from the zip file.

Besides that, I really love this map. The never ending concept behind it is very original, albeit simple. I would love to see this kind of design mechanic being used more often. Keep up the good work.
9/10 :thuup:
Ah I forgot to put everything else into the zip than the map itself.
Well my contest map was already submitted ...but you are right I should put in the readme file and some screenshots as well. :tu:

Edit--------------------------------------

Some pictures:
Preview_01.png
The new clock in its entire beauty...
Preview_04.png
The new platforms!
Update first post!!

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