Nice to hear.Aldebaran wrote:and it [SBMutFixTeleportersURL] works fine.
I tried to fix it, but as I wrote above:sektor2111 wrote:Do you want to fix this,
Barbie wrote: fixing this map is not worth the (probably) lot of time it will take
It is not pointless, because it contains new information: Sometime mapper who convert maps to MH do something wrong and then it might be easier to convert the original map again than fixing the spoilt converted map. It is a new fact that the original map already has these BSP errors.sektor2111 wrote:or this two years old bump it's pointless ?
I cannot be 100% sure about a new thing, we have already the evidence that already has the same content: 1 PlayerStart, TranslatorEvents never seen ON-Line in MH, a "huge" number of 35 monsters and maybe a few lost ones spawning here and there, paths are utter crap, some glasses are not breaking from both sides, etc... This is nothing than a "Save As" after setting up game-type "monsterhunt.monsterhunt" in a pathetic SP episode - an editing failure after all, I can bet that it was not even rebuild because by simply inspecting map Editor goes stuck - at least this it's what I see. How many teleporters does a Level need for traveling game ? Maybe 1024 ? One definitely was not enough.Barbie wrote:It is a new fact that the original map already has these BSP errors.
Leo(T.C.K.) wrote:I have no clue what you mean by that? Ruined Packages?
Leo(T.C.K.) wrote:since he's french...
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