Solution is quitting duplicating a stock GROUP name if we are mappers with a sane mind. In these cases those are MyLevel textures NOT "ChicoRuinedPackages" things and they have to be Re-Imported in a particular Group not in one having the same name as a stock group. This is the flaw here, maps are screwed up with bad MyLevel content.
Hey Admins: Don't you think is time for Fix Mapping Contest
Main Rule: getting wierd things and turning them in maps:
- connecting paths where are not connected - just blind nodes dropped around;
- fixing brushes;
- fixing bad paths;
- fixing zones leaks / adding zones;
- fixing lights - some of them are really retarded;
- adding paths where mapper did not have money to buy PathNodes from PathNode-Shop
Send me a PM when Contest will start because I wanna be in, and I don't want to miss it...
Shall we close now this "ChicoRuinedPackages" discussion leaving thread On-Topic ?
Self ButtKick - perhaps I used a Group Called Skins in one of my maps and I have to figure if I will have problems here - so far I did not see anything but... it looks a bad practice to use similar named stuff as stock ones, or a texture is causing a conflict due to this thing.
Else... I see that "Chronoshift" is not a texture file but... it's an U file and has some stuff to see...