medor wrote:Replace Skaarj with EvilGrins
sektor2111 wrote:- Removing useless ReachSpecs added for each path build: Not InventorySpot100,...101 but InventorySpot0,...1
- if map requires a texture from an UTX file, at loading map probably I want entire texture file loaded (button for demand) because might want to continue working at map and I have to browse again textures - Editor simply shows only textures used in map from a package;
Zanna wrote:vertex editing crazy mouse
I'd like it also for modified/saved.Red_Fist wrote:indication that you rebuilt it
Why exactly do you ask? Does Higor have plans to fix the editor as well?
I think yes, and that one should be TUTORIAL - including USELESS stuff included in Editor.Chamberly wrote:I bring up a lot of questions too. Like why does UnrealED have the help contents disabled?
Chamberly wrote:Especially the crashes in Win 10 OS, gotta find out what is going on there. etc.
Chamberly wrote:and maybe I take a look at UT4's editor since they already added BSP stuff
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