Requested DOM map fix

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Barbie
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Re: Requested DOM map fix

Post by Barbie »

Nice work (above original map DOM-Face4T.unr with CRC32 of 6EFADB54): It even crashes in UnrealEd just while moving Camera... My guess is that map was modified and not fully rebuild then.
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GPF-DOM-Face4T.jpg
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Deepu
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Re: Requested DOM map fix

Post by Deepu »

You can dominate now...
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DOM-Face4T.zip
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Barbie
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Re: Requested DOM map fix

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Deepak O V wrote:You can dominate now...
Nice that you fixed it, but if I ask "What is the checksum of 'DOM-Face4T.unr'", what would be your reply?
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Deepu
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Re: Requested DOM map fix

Post by Deepu »

CRC32 : F8AD2E8F
CRC64 : 10F94E72C6F4B741
SHA1 : D015B6B5D9DDC19BC6DDD2BA23356BBAF2A09C06
SHA256 : 0BC2271DAFABC138A42B7A510C3114C388276D3C8E284B2038BAD603A926C266
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Barbie
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Re: Requested DOM map fix

Post by Barbie »

Hmm, I should point it out more clearly:
CRC32(my DOM-Face4T.unr)=6EFADB54
CRC32(your DOM-Face4T.unr)=F8AD2E8F
What is the "correct" one?

You should never publish files with same name but different content...
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
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papercoffee
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Re: Requested DOM map fix

Post by papercoffee »

Barbie wrote: You should never publish files with same name but different content...
^This
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EvilGrins
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Re: Requested DOM map fix

Post by EvilGrins »

papercoffee wrote:
Barbie wrote: You should never publish files with same name but different content...
^This
A truer point was never made, although i did delete my original so it stopped popping up in my rotation...
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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