DOM-Coret

Tutorials and discussions about Mapping - Introduce your own ones!
makemeunreal
Adept
Posts: 495
Joined: Tue Mar 26, 2013 6:34 pm

DOM-Coret

Post by makemeunreal » Sat Mar 18, 2017 10:56 am

Another map made for a request. (EVILGRIIIINS)
See it here:
viewtopic.php?f=5&t=12091

Hope it works well, there are no noticeably bugs so far. But I had quite a fight with some semisolid brushes. So it might not be that stable.

The stairs of BSP hell
Image

"Labyrinth"
Image

"Red Base"
Image


Download it here:
https://www.dropbox.com/s/7acs3jfq4w1d2 ... t.rar?dl=0

User avatar
papercoffee
Godlike
Posts: 9869
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.

Re: DOM-Coret

Post by papercoffee » Sat Mar 18, 2017 6:21 pm

This is one of my most hated CTF maps and now it's DOM ... :sad2: I pass.
But nevertheless, thanks for sharing.

makemeunreal
Adept
Posts: 495
Joined: Tue Mar 26, 2013 6:34 pm

Re: DOM-Coret

Post by makemeunreal » Sat Mar 18, 2017 6:27 pm

Well, it was Evilgrins's request. It plays pretty well tho.

User avatar
papercoffee
Godlike
Posts: 9869
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.

Re: DOM-Coret

Post by papercoffee » Sat Mar 18, 2017 6:33 pm

makemeunreal wrote:Well, it was Evilgrins's request. It plays pretty well tho.
I trust you in that ...but it's just ...I hate this map.
You can make it out of chocolate and coffee and put a cherry on top... I would still hate it. :ironic:

User avatar
UnrealGGecko
Godlike
Posts: 2441
Joined: Wed Feb 01, 2012 11:26 am
Personal rank: GEx the Gecko
Location: Kaunas, Lithuania

Re: DOM-Coret

Post by UnrealGGecko » Sat Mar 18, 2017 7:36 pm

Same as papercoffee.. I'm not a fan of both the layout and textures of Coret, as well as Niven.

Good to see a DOM version of it though.

makemeunreal
Adept
Posts: 495
Joined: Tue Mar 26, 2013 6:34 pm

Re: DOM-Coret

Post by makemeunreal » Sat Mar 18, 2017 7:40 pm

Well, it's pretty much the same. Had some work with it tho. Fixed some BSP mess and reworked the middle section.
I like the textures and the map as well. It's super detailed.