CTF-Nexus

Tutorials and discussions about Mapping - Introduce your own ones!
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makemeunreal
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CTF-Nexus

Post by makemeunreal »

Have fun!
Let me know if it lands on any server! I'd really like to try it with human opponents!
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https://www.dropbox.com/s/jl6fgj7sumg73 ... s.rar?dl=0
Last edited by makemeunreal on Mon Oct 23, 2017 9:54 am, edited 1 time in total.
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EvilGrins
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Re: CTF-Nexus

Post by EvilGrins »

You must love that name, as you released CTF-Nexus][ last week.

Usually the sequel comes after the original, not the other way around.
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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sektor2111
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Re: CTF-Nexus

Post by sektor2111 »

Perhaps because previous one included SPACE char in file-name and not everyone can use such things in servers, so to speak it's pretty much useless for playing On-Line without renaming it properly.
Else version "space][" do includes two triggers triggering themselves not only DistanceViewTriggers in cause, as it have useless PathNode over Inventory which is already part of Path-Net... and it's place for some optimization in A.I. Navigation.

This second one has no A.I. route to any of 2 Flags...
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