CTF-Fifa with UTDMT · update of Waffnuffly's edit

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EvilGrins
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CTF-Fifa with UTDMT · update of Waffnuffly's edit

Post by EvilGrins » Tue Apr 11, 2017 4:08 am

Big fan of the UTDMT (Unreal Tournament DeathMatch Titan) and I frequently use them in map edits I do. Also, I periodically do searches to see who else has done edits with them.

Which is how I found this:
https://forums.beyondunreal.com/threads ... sd.131390/

That's Waffnuffly's edit of CTF-Fifa. It's got a lot of titans and legless krall and some weird smilies bouncing around the map. It's a bit much, plus you can't tell what titans are on which team... so I thought to make it a bit more playable:
Image

Each team has 1 titan, but there's also 2 referee titans on the gold team... for some reason extra playerbots in any team game pop onto the gold team, if there actually is a gold team those playerbots attack other gold team members. I've no idea why. Anywho, in any team game UTDMT not assigned a team or summoned playerbots always wind up on the gold team, never green... anybody wants to step in and explain that, feel free.

On my edit the Titans are clearly identified as to which team they're on:
Image
Despite the obvious use of NW3's Ultra Gore, I wouldn't recommend it. More often than not it will crash the map... given the Titan's boulders make excessive gore, it's kinda like bowling and players are the pins.

Usual Suspects:
.unr /maps
.umx /music
.utx /textures
.txt - meh
.png - pwetty

Enjoy · http://www.mediafire.com/file/xrbyr6fqd ... DUTDMT.zip

Also · http://unreal-games.livejournal.com/tag/UTDMTmaps
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Aldebaran
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Re: CTF-Fifa with UTDMT · update of Waffnuffly's edit

Post by Aldebaran » Tue Apr 11, 2017 10:11 am

Your last picture posted leaves me amazed: I never saw negative number of captured flags in CTF :lol:

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EvilGrins
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Re: CTF-Fifa with UTDMT · update of Waffnuffly's edit

Post by EvilGrins » Tue Apr 11, 2017 10:21 am

Aldebaran wrote:Your last picture posted leaves me amazed: I never saw negative number of captured flags in CTF :lol:
It's a game option built into CTF4 called Elimination. Each time a team scores, the team that got its flag taken loses a point.

If any team gets negative points equal to what the final score is, that team gets deleted from the game... which when you've got 4 teams going that has more of a dynamic than just when you've got 2 teams going.

There's also an option built into Elimination that you can only go after specific teams at a time, but that's a whole other thing.

Gotten used to playing CTF under CTF4 because the map randomizer I use refuses to distinguish between CTF, CTF4, & CTFM maps... plus I love playing Elimination.
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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