map roof help :o
map roof help :o
Hi im new here , been playing ut since 2006. I want to know how to add like a invisible roof to cetain map so players cant get up there for example for DM-1on1-Sph3res and DM-1on1-P4ce-v2
is there any tutorial about this?
is there any tutorial about this?
Re: map roof help :o
You can add an invisible collision hull, or look for a "blockplayer" I think it's in keypoints, then you set the radius to block the area size you need. and hieght
Binary Space Partitioning
Re: map roof help :o
we are talking about UnrealEd? right?Red_Fist wrote:You can add an invisible collision hull, or look for a "blockplayer" I think it's in keypoints, then you set the radius to block the area size you need. and hieght
thanks
- Chamberly
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Re: map roof help :o
I would love to show me so I can do it laterChamberly wrote:Yeah Unreal Ed
We can show you how to do it if you need it.
- Chamberly
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Re: map roof help :o
I would but I'm running out of time atm. Going on vacation.
Hopefully, someone will show you or you can wait until I get back.
For now, I'll leave a simple step:
-Add any needed sheet/box/brush to cover the area of the zone you don't want anyone to go into if there isn't one.
-Add player block into that zone.
Or
-spam playerblock actor around in the area to prevent them from coming in.
Not sure how this will goes with the translocator/xloc, gotta be tested.
Hopefully, someone will show you or you can wait until I get back.
For now, I'll leave a simple step:
-Add any needed sheet/box/brush to cover the area of the zone you don't want anyone to go into if there isn't one.
-Add player block into that zone.
Or
-spam playerblock actor around in the area to prevent them from coming in.
Not sure how this will goes with the translocator/xloc, gotta be tested.
Re: map roof help :o
I saw this
http://www.unrealfuzz.com/forums/Toots/ ... nvcol.html
and this to get an idea
looks complicated
http://www.unrealfuzz.com/forums/Toots/ ... nvcol.html
and this to get an idea
looks complicated
Re: map roof help :o
For an experienced mapper this would be a matter of a few minutes. If you don't want to learn mapping, I recommend you ask someone to do that job for you.fntxcl wrote:looks complicated
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
Re: map roof help :o
I did it already I created that kind of invisible sheet then another one with add special brush and invisible collision hull
Re: map roof help :o
tyOwYeaW wrote:just place 1 or more BlockAlls and set the proper collisions using Radii view
Re: map roof help :o
I hope you added Brushes and not Sheets - Sheets do not block anything.fntxcl wrote:I did it already I created that kind of invisible sheet then another one
(And please save the map under another, unique name, if you roll it out to public...)
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
Re: map roof help :o
Barbie wrote:I hope you added Brushes and not Sheets - Sheets do not block anything.fntxcl wrote:I did it already I created that kind of invisible sheet then another one
(And please save the map under another, unique name, if you roll it out to public...)
its invisible and blocks trans and bullets