ChaosUT Mapping Contest (CMC) '17

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makemeunreal
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Re: ChaosUT Mapping Contest (CMC) '17

Post by makemeunreal »

There is one still going. Look for the Bunny Track mapping contest.
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XaNKoNII
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Re: ChaosUT Mapping Contest (CMC) '17

Post by XaNKoNII »

Listen, I... I can´t finish my map today, can I give it to you tomorrow UnrealGecko ?
JackGriffin
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Re: ChaosUT Mapping Contest (CMC) '17

Post by JackGriffin »

This thing is still going on?
Image
So long, and thanks for all the fish
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XaNKoNII
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Re: ChaosUT Mapping Contest (CMC) '17

Post by XaNKoNII »

JackGriffin wrote:This thing is still going on?
Image
well it was suposed to be just a "week" work for the final version of my map (few changes to it), Unfortunatly due to my job only actually worked 2-3 days on it and only now I have spare time to do the rest :roll:
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papercoffee
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Re: ChaosUT Mapping Contest (CMC) '17

Post by papercoffee »

XaNKoNII wrote:
JackGriffin wrote:This thing is still going on?
well it was suposed to be just a "week" work for the final version of my map (few changes to it), Unfortunatly due to my job only actually worked 2-3 days on it and only now I have spare time to do the rest :roll:
He meant the whole contest thingy.
nogardilaref
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Re: ChaosUT Mapping Contest (CMC) '17

Post by nogardilaref »

Here's the final version of my map: http://www.mediafire.com/file/qwej3lf48 ... llrena.zip

I didn't suffix the filenames with "vF", since I abode myself to what I had advised everyone else of doing, and I never released a single version without an "alpha", "beta" or "rc" suffix somewhere during development, saving the actual name with no suffixes to be the final version, exactly to completely avoid the problem that "vF" aims to prevent.



In other news, I also edited the banner a bit, and updated the Hellscape screenshot with the final version, and changed the font since I wasn't completely happy with it.
If you guys prefer the other font however, I can quickly export with such instead (it's still saved, it's just a matter of switching).

Like before here is the full HD version: 1920x1080
And here's how it looks like now:
Image

JackGriffin wrote:This thing is still going on?
The whole mappack has been set to be released by UnrealGecko himself on December 3rd, 2 weeks ago.
Fingers crossed that this is actually it and we get to see the end of this...
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UnrealGGecko
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Re: ChaosUT Mapping Contest (CMC) '17

Post by UnrealGGecko »

XaNKoNII wrote:Listen, I... I can´t finish my map today, can I give it to you tomorrow UnrealGecko ?
Yep you can, today I have most of the day taking pics, writing the readme and packing files, so up till tomorrow morning you can send your map. :)

@nogardilaref Love this one! Nice :gj: and as long as there's no missmatches on your map then I don't see no problem.
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Carbon
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Re: ChaosUT Mapping Contest (CMC) '17

Post by Carbon »

nogardilaref wrote: Image
Nicely done! Looks great, good job. :)
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memsys
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Re: ChaosUT Mapping Contest (CMC) '17

Post by memsys »

Alrighty then! I've finished my level as far as I could, practically it's done.
Bots are not 100% as they still get somewhat confused at the elevator towers but my pathing skills are not the best to be honest.

for those who are interested in screenshots of the final product:
ScreenShot1.jpg
ScreenShot2.jpg
EDIT: @nogardilaref could you update the banner with a new screenshot of my level? I'll PM you the screenshot. Thanks
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Re: ChaosUT Mapping Contest (CMC) '17

Post by nogardilaref »

Banner updated: 1920x1080
(updated memsys screenshot)

Image
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XaNKoNII
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Re: ChaosUT Mapping Contest (CMC) '17

Post by XaNKoNII »

I´ll post my final version max at 5 PM , i´m only updating the file no need to update screenshots or anything I just want the Final pack version to be somewhat playable
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Re: ChaosUT Mapping Contest (CMC) '17

Post by nogardilaref »

He's in the same timezone as me, so it's 3 PM here now, so to you our 5 PM should be 7 PM to you.
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XaNKoNII
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Re: ChaosUT Mapping Contest (CMC) '17

Post by XaNKoNII »

UnrealGGecko wrote:It's 5 pm to me right now :ironic:
Ho yeah, I assumed the forum ran with Londons time (same as Portugal) my bad sorry! :oops:
doing some final details, it wont take more than an hour now :mrgreen:
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UnrealGGecko
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Re: ChaosUT Mapping Contest (CMC) '17

Post by UnrealGGecko »

Ah ok, good to know. :thuup:

Gonna start uploading at 9 PM my time.
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