sektor2111 wrote:
What was saying nogardilaref a few weeks ago ? "Honest developers" ? Excuse me but I feel sleepy at the word "honest"
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Honest =/= Competent
Back then, what I meant is that developers more often than not "honestly" try their best in creating mods and content for the community to enjoy, generally they don't create content with the intent of causing you a meltdown.
Now, as if they're competent? Sorry, most of the community isn't, this is a simple and known fact, just like in software engineering overall.
But it doesn't mean I am not going to respect their work and efforts, and doesn't mean they won't learn from their mistakes and do a better job next time, even because I was already the same way once, I wasn't born knowing how to code already, much less writing good code and designing things properly until no more than a few years ago, however I am well aware of the difference between a good job and a trashy one, despite the honest effort the developer has put into something.
Having that said, yeah, ChaosUT in terms of technical execution is quite garbage-ish, especially nowadays.
It's a great concept, with awesome visuals and whatnot, and handles some nice matches and all, but from there it just has too many problems to even begin to count.
But, it was also done in a period of time where if the code compiled, it was considered already good code, simply over the fact that the number of developers back then do not even compare to the number of developers nowadays, so although design patterns and stuff already existed even before many of us were born, or were toddlers at most, the complexity still wasn't great enough nor there were that many developers around before everyone started to realize how they were fucking things up when not using a proper coding style, version control, design patterns, and so on.
Some of these design patterns however only came around rather recently, way after UT2004 even, as well as many programming languages trying to enforce them by design.
So, although this is a nice mod to play once or twice, to use it for something more serious like a server or even for MH like you're trying to do, it's a complete dead end and a waste of time.
The only way to realistically expect Chaos to be played anyhow, is to remake the whole mod, and personally I am not up to that, I have other plans already.
The only reason I personally liked this contest to be Chaos based, is the overall theme and vibe of it, and not actually playing with the Chaos weapons in my own map.
So as far as my own map goes, whichever way Chaos works with the map, that's the way it will be, I don't really care if Chaos fucks it up and fails to spawn stuff for example, not my problem, specially with the contest being over.