DM-CMC-Letitia [Chaos Mapping Contest '17]

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Terraniux
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Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Post by Terraniux » Tue Sep 26, 2017 12:46 am

I really like that screenshot, that sun, that unrealism ... , it is almost... or .... SUNSPIRE ( 1 of my favorites! :D ).. for even that only screenshot, i already like your map! :tu:




...... the two suns............................................... < you know what that means.................

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makemeunreal
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Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Post by makemeunreal » Sat Sep 30, 2017 6:52 pm

Canned. :loool: :barf:
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nogardilaref
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Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Post by nogardilaref » Sat Sep 30, 2017 8:02 pm

makemeunreal wrote:Canned. :loool: :barf:
Wat? ... why? :???:

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papercoffee
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Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Post by papercoffee » Sat Sep 30, 2017 11:37 pm

nogardilaref wrote:
makemeunreal wrote:Canned. :loool: :barf:
Wat? ... why? :???:
Yeah, why?

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makemeunreal
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Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Post by makemeunreal » Sun Oct 01, 2017 8:55 am

Looks like UT can't handle the map.
No 227 only stuff tho.
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nogardilaref
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Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Post by nogardilaref » Sun Oct 01, 2017 10:12 am

What do you mean? Is it a performance problem, does it crash, something else? If you're having trouble running the map for some reason, I think if you explain what the problem is, then maybe someone could figure it out with you so you do not have to give up on the map. :)

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makemeunreal
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Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Post by makemeunreal » Sun Oct 01, 2017 10:27 am

It messes up all my the textures and keeps crashin' because of it.
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nogardilaref
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Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Post by nogardilaref » Sun Oct 01, 2017 10:32 am

Hmmm, that sounds like something related to this:
viewtopic.php?f=5&t=12408&p=100742#p100742

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sektor2111
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Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Post by sektor2111 » Sun Oct 01, 2017 10:52 am

Ahah, it's more a logic problem.
When you do an UT map using U227 then expect the unexpected. 227 has different stuff than UT can handle because U227 is newer. Can you see what you did right now ?
Me one I'm not using U227's Editor for making UT maps, I don't need null properties borked around which UT will never recognize.

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makemeunreal
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Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Post by makemeunreal » Sun Oct 01, 2017 12:03 pm

Image

Well...
It looks like as if it doesn't like tile textures...
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OjitroC
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Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Post by OjitroC » Sun Oct 01, 2017 12:52 pm

makemeunreal wrote: It looks like as if it doesn't like tile textures...
Have you checked the settings of your renderer? - this one for example
Spoiler
Show
BufferTileQuads - [True/False] Enables buffering in the DrawTile path. May improve text rendering performance.

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makemeunreal
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Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Post by makemeunreal » Sun Oct 01, 2017 1:17 pm

No effect.
Everythin' works fine except for those textures.
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OjitroC
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Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Post by OjitroC » Sun Oct 01, 2017 2:04 pm

makemeunreal wrote:No effect.
Everythin' works fine except for those textures.
Have you tried it with OpenGL?

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makemeunreal
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Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Post by makemeunreal » Sun Oct 01, 2017 2:17 pm

Yes, no effect. Still gettin' that error.

!!! PROBLEM SOLVED !!!
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Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Post by nogardilaref » Sun Oct 01, 2017 3:35 pm

makemeunreal wrote: !!! PROBLEM SOLVED !!!
Could you elaborate a bit on that and tell us how you it was solved? :)

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