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Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Posted: Tue Sep 26, 2017 12:46 am
by Terraniux
I really like that screenshot, that sun, that unrealism ... , it is almost... or .... SUNSPIRE ( 1 of my favorites! :D ).. for even that only screenshot, i already like your map! :tu:




...... the two suns............................................... < you know what that means.................

Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Posted: Sat Sep 30, 2017 6:52 pm
by makemeunreal
Canned. :loool: :barf:

Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Posted: Sat Sep 30, 2017 8:02 pm
by nogardilaref
makemeunreal wrote:Canned. :loool: :barf:
Wat? ... why? :???:

Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Posted: Sat Sep 30, 2017 11:37 pm
by papercoffee
nogardilaref wrote:
makemeunreal wrote:Canned. :loool: :barf:
Wat? ... why? :???:
Yeah, why?

Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Posted: Sun Oct 01, 2017 8:55 am
by makemeunreal
Looks like UT can't handle the map.
No 227 only stuff tho.

Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Posted: Sun Oct 01, 2017 10:12 am
by nogardilaref
What do you mean? Is it a performance problem, does it crash, something else? If you're having trouble running the map for some reason, I think if you explain what the problem is, then maybe someone could figure it out with you so you do not have to give up on the map. :)

Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Posted: Sun Oct 01, 2017 10:27 am
by makemeunreal
It messes up all my the textures and keeps crashin' because of it.

Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Posted: Sun Oct 01, 2017 10:32 am
by nogardilaref
Hmmm, that sounds like something related to this:
viewtopic.php?f=5&t=12408&p=100742#p100742

Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Posted: Sun Oct 01, 2017 10:52 am
by sektor2111
Ahah, it's more a logic problem.
When you do an UT map using U227 then expect the unexpected. 227 has different stuff than UT can handle because U227 is newer. Can you see what you did right now ?
Me one I'm not using U227's Editor for making UT maps, I don't need null properties borked around which UT will never recognize.

Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Posted: Sun Oct 01, 2017 12:03 pm
by makemeunreal
Image

Well...
It looks like as if it doesn't like tile textures...

Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Posted: Sun Oct 01, 2017 12:52 pm
by OjitroC
makemeunreal wrote: It looks like as if it doesn't like tile textures...
Have you checked the settings of your renderer? - this one for example
Spoiler
BufferTileQuads - [True/False] Enables buffering in the DrawTile path. May improve text rendering performance.

Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Posted: Sun Oct 01, 2017 1:17 pm
by makemeunreal
No effect.
Everythin' works fine except for those textures.

Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Posted: Sun Oct 01, 2017 2:04 pm
by OjitroC
makemeunreal wrote:No effect.
Everythin' works fine except for those textures.
Have you tried it with OpenGL?

Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Posted: Sun Oct 01, 2017 2:17 pm
by makemeunreal
Yes, no effect. Still gettin' that error.

!!! PROBLEM SOLVED !!!

Re: DM-CMC-Letitia [Chaos Mapping Contest '17]

Posted: Sun Oct 01, 2017 3:35 pm
by nogardilaref
makemeunreal wrote: !!! PROBLEM SOLVED !!!
Could you elaborate a bit on that and tell us how you it was solved? :)