How to generate cows on a schedule?
- HOT_BEEF_INJECTION
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How to generate cows on a schedule?
I'm making a map and I want to add a nali cow to a certain area every minute or so, for the duration of the map. How to do this?
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Re: How to generate cows on a schedule?
PM me, I'll script you something specific for your map that won't create conflicts.
So long, and thanks for all the fish
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Re: How to generate cows on a schedule?
Are you anticipating a lot of dead cows or are you trying to build up to a stampede?HOT_BEEF_INJECTION wrote:I'm making a map and I want to add a nali cow to a certain area every minute or so, for the duration of the map.
http://unreal-games.livejournal.com/
Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: How to generate cows on a schedule?
They will be killed. If not by the map, by the players.EvilGrins wrote:Are you anticipating a lot of dead cows or are you trying to build up to a stampede?HOT_BEEF_INJECTION wrote:I'm making a map and I want to add a nali cow to a certain area every minute or so, for the duration of the map.
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Re: How to generate cows on a schedule?
I'm on it. Rabbits, cats, cows, Nali...if it moves I consider them all a subclass of "target"
So long, and thanks for all the fish
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Re: How to generate cows on a schedule?
I am confused... why would this need a custom scripting solution?
There's something called CreatureFactory already, which does all of this...
There's something called CreatureFactory already, which does all of this...
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Re: How to generate cows on a schedule?
He shared more information via PM. It's going to require some custom work.
So long, and thanks for all the fish
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Re: How to generate cows on a schedule?
BUMP
I was given a cow to use by JackGriffin but I have no idea how to use it.
He alluded to needing a Trigger to spawn them. No idea what to do. Anyone know?
I was given a cow to use by JackGriffin but I have no idea how to use it.
He alluded to needing a Trigger to spawn them. No idea what to do. Anyone know?
Re: How to generate cows on a schedule?
if all he is giving you is a pawn, he must mean use that new cow pawn in the creature factory ?
I don't know what kind of file he gave you
I will assume you put the .u file in the system folder, in the actor class browser open the .u file. "package" then the new cow will show in in the scripted pawns to choose from.
I don't know what kind of file he gave you
I will assume you put the .u file in the system folder, in the actor class browser open the .u file. "package" then the new cow will show in in the scripted pawns to choose from.
Binary Space Partitioning
Re: How to generate cows on a schedule?
I would simply use
Trigger > CreatureFactory
Trigger > Spawnpoint (Same tag). Never had problems with this.
Use as interval 60 seconds....
What problems would the nali(cow) give? I am curious.
Trigger > CreatureFactory
Trigger > Spawnpoint (Same tag). Never had problems with this.
Use as interval 60 seconds....
What problems would the nali(cow) give? I am curious.
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- HOT_BEEF_INJECTION
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Re: How to generate cows on a schedule?
Ok thanks i'll try itTerraniux wrote:I would simply use
Trigger > CreatureFactory
Trigger > Spawnpoint (Same tag). Never had problems with this.
Use as interval 60 seconds....
What problems would the nali(cow) give? I am curious.
Re: How to generate cows on a schedule?
I even have a video of that, created it recently for Chamberly:
LbtXadM3inE
It spawns brutes, but same setup works for the nalicow.
Edit 3, there is only 1 error I forgot configure, make sure the trigger is triggeronceonly.
LbtXadM3inE
It spawns brutes, but same setup works for the nalicow.
Edit 3, there is only 1 error I forgot configure, make sure the trigger is triggeronceonly.
This member can only post when permitted.