Busted my ass on this CTF over the last few weeks and it's almost ready for BETA
The looks are bit shitty right now but the CTF gameplay (BOTS etc) has become pretty decent
And the frame rates coming under control. Actually works with 16 - 24 bots/players running
at a steady 60fps. I've cut a lot of brushes, lights, area in order to create more direct paths
but it is still a huge map (and there are still bot bugs, which is why I need to beta this - i can't
find them all...
Once the bots and gameplay are working I'll finish the lights sounds and details etc.
Believe it or not, I was actually trying hard here, no cheating or anything - My BLUE team just getting
whupped by RED team with 7 minutes left. Obviously RED is slipping through defence points etc... beta!
Note the death counts likely due to fighting in the middle area with too many powerups available.
It can be a cluster-fu### in that area - there's a few redeemers around and the Bots do use them
(they just can't aim