Here is my submission for the contest. The map is a larger scale low grav map, obviously inspired by the original Morpheus. There are 3 towers that you can access, unlike the original Morpheus, not all 3 towers look the same. In this map I made 2 towers look identical, but made the third tower a different style. I didn't do anything to crazy this time... No drive-able vehicles, no 1024x1024 textures, no 500mb filesize etc...
Download here:
Screenshots below:
Contest Submission DM-AMC-MorpheusUnbounded
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Contest Submission DM-AMC-MorpheusUnbounded
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Re: Contest Submission DM-AMC-MorpheusUnbounded
That's just sexy work right there. Love the color theme.
So long, and thanks for all the fish
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Re: Contest Submission DM-AMC-MorpheusUnbounded
Wow!
This looks pretty Unrealish! Good work!!!
Had the same idea a while ago but never got to finish the map. Yours looks better too.
This looks pretty Unrealish! Good work!!!
Had the same idea a while ago but never got to finish the map. Yours looks better too.
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Re: Contest Submission DM-AMC-MorpheusUnbounded
Who are you and what have you done to the real KingJosh?!KingJosh wrote:I didn't do anything to crazy this time... No drive-able vehicles, no 1024x1024 textures, no 500mb filesize etc...
(21.29 MiB)
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Re: Contest Submission DM-AMC-MorpheusUnbounded
A great idea very nicely executed - good choice of weapons as well. Plenty of z-axis action and, because it's pretty open, plenty of long distance shots.
I've played it several times and the downside, for me at least, is that after ten minutes or so the map just hangs - no warnings or error messages in the log, just the map freezing. Seems to happen when I'm on the upper walkways looking down - probably due to my rather old machine?
I've played it several times and the downside, for me at least, is that after ten minutes or so the map just hangs - no warnings or error messages in the log, just the map freezing. Seems to happen when I'm on the upper walkways looking down - probably due to my rather old machine?
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Re: Contest Submission DM-AMC-MorpheusUnbounded
Really can't complain, it's a lot better looking than the original. Looks like that city mapping is paying off man.
Binary Space Partitioning
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Re: Contest Submission DM-AMC-MorpheusUnbounded
This is looking outrageous!
Very looking forward to play this one!
Very looking forward to play this one!
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Re: Contest Submission DM-AMC-MorpheusUnbounded
*SKAARJ-GASM*
· http://unreal-games.livejournal.com/
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Contest Submission DM-AMC-MorpheusUnbounded
I'll second that!iSenSe wrote:This is looking outrageous!
Very looking forward to play this one!
I think that it will work well on our CMM Server also, with its unique array of deemer weapons!!!
That also goes for these other great looking maps I am seeing posted here at UT99.org.
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UT99 Server -> CROSSBONES Missile Madness {CMM}
* Newest Versions of: PRO-Redeemers | PRO-SNIPER-Redeemers | PRO-SEEKER-Redeemers <-(the Original)
and Now with FOOD FIGHT and Frying Pan arena !!!
IP: 68.232.181.236:7777 <-(NEW IP to come)
UT99 MH Server -> {CMH} CROSSBONES Monster Hunt (MH) by Mars007 (The Original) - IP: 108.61.238.93:7777
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Re: Contest Submission DM-AMC-MorpheusUnbounded
awesome work KJ well done
heh - turned out them fans ain't friendly
heh - turned out them fans ain't friendly
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Re: Contest Submission DM-AMC-MorpheusUnbounded
Oh my... It's beautiful! I'd be looking forward to play this map!
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Re: Contest Submission DM-AMC-MorpheusUnbounded
At 1st I thought the long paths might be a problem, but low gravity fixes that, nice! Looking across the map is a bit of a frame droper though, guessing its those pop up brick things on the center buildings' floor.
The spectator area is a nice touch, but damn are they on something, super fast animation
I say this map is awesome for sure.
The spectator area is a nice touch, but damn are they on something, super fast animation
I say this map is awesome for sure.
My work for UT99: (NEW!) Mute, Counter-Strike VP, MaleOne+, FemaleOne+ and the FemaleTwo220 voicepacks DM-XC-NaliTreeV2 (from the 2012 Xmas Contest mappack), DM/DOM-20AC-CastleGeorgeV3 (from the 20th Anniversary Contest mappack), DM-UFFO, DM-WreckingBall, CTFM-Sundial
my small spec of files at Google Drive
List of console converted maps, models & more!
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Re: Contest Submission DM-AMC-MorpheusUnbounded
Hey Josh, I got your map and it's running on my test server. Look for "gopostal's test server" in the browser. All the files are on fast redirect.
I loaded in and played a full game. There were no errors in the server logs and only one in my local log. This isn't anything you can fix, it had to do with the weapon pack so don't worry.
My impression of the map is that it's very good. I love the spectating crowd you used. It makes locating sniper targets way more interesting when you are trying to see movement. Good flow, good item placements. It does chug though when you look across the map. Frame drop is an issue you'll need to see if you can address somehow. This map is just too nice not to polish that part up some.
Edit: Had to use my testserver for some online mod testing of my own stuff. Let me know when you are ready to playtest and I'll swap it back. I can do it in a moment.
I loaded in and played a full game. There were no errors in the server logs and only one in my local log. This isn't anything you can fix, it had to do with the weapon pack so don't worry.
My impression of the map is that it's very good. I love the spectating crowd you used. It makes locating sniper targets way more interesting when you are trying to see movement. Good flow, good item placements. It does chug though when you look across the map. Frame drop is an issue you'll need to see if you can address somehow. This map is just too nice not to polish that part up some.
Edit: Had to use my testserver for some online mod testing of my own stuff. Let me know when you are ready to playtest and I'll swap it back. I can do it in a moment.
So long, and thanks for all the fish
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Re: Contest Submission DM-AMC-MorpheusUnbounded
Looks interesting and like a real challenge to stay alive. I see you've used the PK_Tech_set.utx package, at least, it looks like you may have. Good luck in the competition!