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Contest Submission DM-AMC-MorpheusUnbounded
Posted: Sun Oct 28, 2018 4:28 am
by KingJosh
Here is my submission for the contest. The map is a larger scale low grav map, obviously inspired by the original Morpheus. There are 3 towers that you can access, unlike the original Morpheus, not all 3 towers look the same. In this map I made 2 towers look identical, but made the third tower a different style. I didn't do anything to crazy this time... No drive-able vehicles, no 1024x1024 textures, no 500mb filesize etc...
Download here:
Screenshots below:
Re: Contest Submission DM-AMC-MorpheusUnbounded
Posted: Sun Oct 28, 2018 4:56 am
by JackGriffin
That's just sexy work right there. Love the color theme.
Re: Contest Submission DM-AMC-MorpheusUnbounded
Posted: Sun Oct 28, 2018 5:47 am
by FraGnBraG
Re: Contest Submission DM-AMC-MorpheusUnbounded
Posted: Sun Oct 28, 2018 9:50 am
by makemeunreal
Wow!
This looks pretty Unrealish! Good work!!!
Had the same idea a while ago but never got to finish the map. Yours looks better too.
Re: Contest Submission DM-AMC-MorpheusUnbounded
Posted: Sun Oct 28, 2018 10:43 am
by papercoffee
KingJosh wrote:I didn't do anything to crazy this time... No drive-able vehicles, no 1024x1024 textures, no 500mb filesize etc...
(21.29 MiB)
Who are you and what have you done to the real KingJosh?!
Re: Contest Submission DM-AMC-MorpheusUnbounded
Posted: Sun Oct 28, 2018 11:17 pm
by OjitroC
A great idea very nicely executed - good choice of weapons as well. Plenty of z-axis action and, because it's pretty open, plenty of long distance shots.
I've played it several times and the downside, for me at least, is that after ten minutes or so the map just hangs - no warnings or error messages in the log, just the map freezing. Seems to happen when I'm on the upper walkways looking down - probably due to my rather old machine?
Re: Contest Submission DM-AMC-MorpheusUnbounded
Posted: Mon Oct 29, 2018 4:55 am
by Red_Fist
Re: Contest Submission DM-AMC-MorpheusUnbounded
Posted: Mon Oct 29, 2018 10:46 am
by esnesi
This is looking outrageous!
Very looking forward to play this one!
Re: Contest Submission DM-AMC-MorpheusUnbounded
Posted: Tue Oct 30, 2018 1:25 am
by EvilGrins
*SKAARJ-GASM*
Re: Contest Submission DM-AMC-MorpheusUnbounded
Posted: Tue Oct 30, 2018 2:53 am
by Hook
iSenSe wrote:This is looking outrageous!
Very looking forward to play this one!
I'll second that!
I think that it will work well on our CMM Server also, with its unique array of deemer weapons!!!
That also goes for these other great looking maps I am seeing posted here at UT99.org.
Re: Contest Submission DM-AMC-MorpheusUnbounded
Posted: Tue Oct 30, 2018 3:00 am
by FraGnBraG
awesome work KJ
well done
heh - turned out them fans ain't friendly
Re: Contest Submission DM-AMC-MorpheusUnbounded
Posted: Tue Oct 30, 2018 9:48 am
by RetroEpoch
Oh my... It's beautiful! I'd be looking forward to play this map!
Re: Contest Submission DM-AMC-MorpheusUnbounded
Posted: Tue Oct 30, 2018 11:31 am
by UnrealGGecko
At 1st I thought the long paths might be a problem, but low gravity fixes that, nice! Looking across the map is a bit of a frame droper though, guessing its those pop up brick things on the center buildings' floor.
The spectator area is a nice touch, but damn are they on something, super fast animation
I say this map is awesome for sure.
Re: Contest Submission DM-AMC-MorpheusUnbounded
Posted: Mon Nov 05, 2018 1:29 am
by JackGriffin
Hey Josh, I got your map and it's running on my test server. Look for "gopostal's test server" in the browser. All the files are on fast redirect.
I loaded in and played a full game. There were no errors in the server logs and only one in my local log. This isn't anything you can fix, it had to do with the weapon pack so don't worry.
My impression of the map is that it's very good. I love the spectating crowd you used. It makes locating sniper targets way more interesting when you are trying to see movement. Good flow, good item placements. It does chug though when you look across the map. Frame drop is an issue you'll need to see if you can address somehow. This map is just too nice not to polish that part up some.
Edit: Had to use my testserver for some online mod testing of my own stuff. Let me know when you are ready to playtest and I'll swap it back. I can do it in a moment.
Re: Contest Submission DM-AMC-MorpheusUnbounded
Posted: Tue Nov 20, 2018 1:09 pm
by R3plicant
Looks interesting and like a real challenge to stay alive.
I see you've used the PK_Tech_set.utx package, at least, it looks like you may have.
Good luck in the competition!