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DM-AMC-Gluon

Posted: Sat Dec 08, 2018 7:12 pm
by Revelation
So, guess this one could be called "final" now... My entry to AMC:

Download (Standalone map @ ModDB)
Download (AMC mappack @ Unrealarchive)

Screenshots:
Spoiler
Image

Image
Yeah, too lazy to write a long intro... Small DM for 2 - 3 players, polycounts peaking around 1000... Just play it and leave comments. :p
Thx to Swanky for beta testing!

Re: DM-AMC-Gluon

Posted: Sat Dec 08, 2018 8:16 pm
by Swanky
Well, not much that I can add at this point! Nice looking map, small, frantic, perfect technical execution. Sunflares, actual non-distracting meshes as deco, footstep sound manager, scripted weaponbase lighting, particles, ... listing it all feels like I'm describing a techdemo. :P I also think I still have a forgotten a few.

You know my thoughts about gameplay, it's quick and dirty in contrast to the map looks which is very clean and neat. Bots get everywhere. Good job!

Re: DM-AMC-Gluon

Posted: Sun Dec 09, 2018 1:09 pm
by Aldebaran
Very nice looking map! Is there a special jump needed for UDamage and Armor? Perhaps I should play more Bunnytrack ;-)
If you like you can release a second version of the map later without weapons and pickup-system for instagib.

Re: DM-AMC-Gluon

Posted: Sun Dec 09, 2018 1:19 pm
by Revelation
I've already taken care of this: All weapon bases are removed when you play with an InstaGib mutator. ;)
Same goes for XPickups btw, since I realized that mutator is pretty popular around here and its weapon bases would have badly interfered with mine.

And yes, besides normal impact jumps, there are special trickjumps possible for both UDamage and Armor. I won't tell how they work however. :tongue:

Re: DM-AMC-Gluon

Posted: Sun Dec 09, 2018 4:06 pm
by Terraniux
Missing a umx file .... blue arau something.

Re: DM-AMC-Gluon

Posted: Sun Dec 09, 2018 4:16 pm
by Revelation
Uhm, what?!
That seems pretty much impossible, the music track is MyLevel'd, you don't need the UMX... Just deleted the file from my Music folder, the map still works.

Can you post a log please? And can anyone else recreate that?

Re: DM-AMC-Gluon

Posted: Sun Dec 09, 2018 4:21 pm
by UnrealGGecko
No problems here, and I tested on a fairly fresh install. :noidea

Re: DM-AMC-Gluon

Posted: Sun Dec 09, 2018 4:28 pm
by Revelation
Just checked with UnrealDeps, there is 100% no dependency on this UMX, not on any other non-standard file... No idea what went wrong there for Terraniux.

Re: DM-AMC-Gluon

Posted: Sun Dec 09, 2018 4:59 pm
by Terraniux
No idea too, it works now. My installation is behaving psychotic at the moment. guess it's my install that needs a doctor.

Beautiful map by the way. How did you create that nice flare?

Re: DM-AMC-Gluon

Posted: Wed Dec 12, 2018 6:03 am
by FraGnBraG
No Surprises here - stunning map. Hourances has done it again - doh! I'm mean Revelation has done it again! :rock:
heh :tu: I don't know where to start... I started 1vs1 with an inhuman and was getting owned. He knew how to hammer jump around the map
and I was never safe for a moment (even up under the little arch on the long pipes) he chased me down. So I downgraded the bot to masterful.
At least I had a chance to look around. Like Swanky, you Rev haven't lost your edge one little bit. This doesn't seem like ut99 - more like ut4!
You blow me away man! The water alone, my god - beautiful.

Some of the theme elements I've seen you use in other maps, they've got a newer shine to them here (like the "electric" discharges).
You pretty much own Evil Lair as part of your pallette. The sunlight looks damn nice - is that the same one from that little cathedral styled
map from a while back? Map runs great and looks great - tough fight 1vs1 - I'll have to try it with 4 masterfuls, although it might be tight in
there with that many. i'll try camping up on the pipe - see how that goes, lol ;) Another contender - imo

Re: DM-AMC-Gluon

Posted: Sun Aug 22, 2021 4:01 pm
by Buggie
Download link from first post is dead.
Here is working one: https://unrealarchive.org/maps/unreal-t ... 0e7ce.html

Re: DM-AMC-Gluon

Posted: Sun Aug 22, 2021 4:22 pm
by TankBeef
Buggie wrote: Sun Aug 22, 2021 4:01 pm Download link from first post is dead.
Here is working one: https://unrealarchive.org/maps/unreal-t ... 0e7ce.html
Awesome!!! And since this thread has been resurrected :lol2: , just want to say I absolutely love playing this map, one of my favorites from the AMC pack.

Re: DM-AMC-Gluon

Posted: Sun Aug 22, 2021 5:38 pm
by Revelation
I updated the start post with the Unreal Archive Link, thanks @Swanky for the hint.
I'm also considering to reupload all my older maps to ModDB, so those have somewhat safe download links as well. Will post in a seperate thread if I do so. :)

Re: DM-AMC-Gluon

Posted: Sun Aug 22, 2021 8:56 pm
by esnesi
Loved this map, but gives some framedrops sadly in the middle on different renderers :(
Most noticeable when the sun glare is in the screen.

Re: DM-AMC-Gluon

Posted: Mon Aug 23, 2021 12:55 am
by jmartin
Nice looking map Revelation. :tu: