Changes since previous version: - found and fixed "bug brush" which caused increasing map size from 2Mb to 17 Mb; - added initial bot support; (there are stiil a lot of work needed to teach them use kickers and slide brushes); - reduced global light from 192 to 128; PS: i didn't start changing textures yet, plan to do it in the next build.
Can I ask what is this mess ? This is Pathing definition ? Using Editor ? You know, until this map will be NORMAL, I'll keep that Rv19 version - of course, modified with glass tubes routes turned to the right direction. You can forget command for auto-generating paths, it's useless... 342 PathNodes for this area ? I'm waiting re-textured version. Keep up good work .