Red_Fist wrote:I am almost thinking black trim for some reason, or a really dark gray.
in other words not rust colors.
Can I ask what is this mess ? This is Pathing definition ? Using Editor ?
Neither me... (but you had enough time for editing 3 beta here) else it took 10-15 minutes in previous map Rv19 which you ask me to remove. You could be more smart and copy-pasting nodes from there because new actors copied are not creating duplicates... and paths are done to support original Editor building using "paths define" command and not "paths build" from any kind. There is a single map known to me where Editor creates paths almost perfect - it's a testing Level which I did very small and simple, but here Editor will spend time for making garbage not paths due to geometry which need human eye not auto-bot type guessing from a poorly coded Script which Polge did.stat_I_k wrote:I don't have enough time to do "pixel bot pathing job"
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