Dinos and Skaarj and Gargoyles... Oh my!

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Dinos and Skaarj and Gargoyles... Oh my!

Postby EvilGrins » Tue Feb 05, 2019 11:36 pm

Originally intended to do a lot more here, like weapon swaps, but I suppose as is should be okay. Idea to edit this came to mind a couple years back when on some forum (think it was Fuzzy's) someone was complaining about players who rush for the exit rather than kill most monsters on a map first...

...so my thought process was try and make that a little bit more difficult.

Image

Map is essentially the same as standard MH-LostInTime, but I've swapped some monsters with some standard stuff and some not so standard. To access the exit you gotta trigger switches on various points all over the map, which even under normal circumstances isn't that easy... but for those that rush to the end while everyone is thoroughly hunting monsters, I left 2 of my fave monsters near the exit to make it a bit trickier.

Yeah, most know my fave monsters are Skaarj (which I did put more of on this map) but they're not my only faves.

I especially love monsters that're not so easy to kill.

Enjoy · http://www.mediafire.com/file/a6qirx382 ... TimeEG.zip

Usual Suspects:
.u - /sysem
.umx - /music
.unr - /maps
.utx - /textures
.png = pwetty
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Dinos and Skaarj and Gargoyles... Oh my!

Postby iSenSe » Wed Feb 06, 2019 5:31 pm

Thanks EG, looks fun!
Loaded it up on the cut99 server.
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Re: Dinos and Skaarj and Gargoyles... Oh my!

Postby JimmyCognitti » Thu Feb 07, 2019 1:56 am

T-Rex looks insane :tu:
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Re: Dinos and Skaarj and Gargoyles... Oh my!

Postby EvilGrins » Thu Feb 07, 2019 5:35 am

JimmyCognitti wrote:T-Rex looks insane

It is, comes in 3 sizes, but while it's easy to underestimate and it's attacks are impressive... it just seems a little stiff.

Still, it's a lot better than the LeDino monster.

Monster classes from Jurassic.u were taken from some old map ages ago, where the dinos were but they weren't active participants. Somebody (I know who but I'm blanking on his name right now) animated them and made them into active monsters, and did an impressive job, but a couple are just kinda... meh.

Pterodactyls kinda bug me too.

Added: It was Hyper that had them - http://www.hypercoop.tk/files-mods.htm

I got a lot of my 1st monsters from him.
iSenSe wrote:Loaded it up on the cut99 server.

Try to not get overly chomped.
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Dinos and Skaarj and Gargoyles... Oh my!

Postby Dr.Flay » Thu Feb 07, 2019 8:42 pm

The homepage for the Dinosaur mod and more
http://www.angelfire.com/empire/napali/index.html
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