Unexpected default texture in a map

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Unexpected default texture in a map

Postby Barbie » Mon Apr 01, 2019 1:19 am

Finally I got that Bioassault map running, but it has some issues - one is the usage of the default (bubble) texture (see pic). I guess that the mapper has assigned a texture but it got lost in a way. Is it possible to recover the original texture?
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Bubble_Texture_in_AS-BioassaultSE_preview2.jpg
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Re: Unexpected default texture in a map

Postby JackGriffin » Mon Apr 01, 2019 5:02 am

Copy the brush over to notepad and see if the original texture reference is still there?
"You damn kids, back in my time we made the items, maps and games ourselves with an unwieldy engine using counter-intuitive crash-prone tools and we liked it so much we built communities around this which nowadays look like cults because they're quasi-parallel societies based on the same old games." -Hellkeeper
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