Unexpected default texture in a map

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Unexpected default texture in a map

Post by Barbie » Mon Apr 01, 2019 1:19 am

Finally I got that Bioassault map running, but it has some issues - one is the usage of the default (bubble) texture (see pic). I guess that the mapper has assigned a texture but it got lost in a way. Is it possible to recover the original texture?
Bubble_Texture_in_AS-BioassaultSE_preview2.jpg (35.69 KiB) Viewed 243 times
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Re: Unexpected default texture in a map

Post by JackGriffin » Mon Apr 01, 2019 5:02 am

Copy the brush over to notepad and see if the original texture reference is still there?
So long, and thanks for all the fish

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