yes i did demonstrate that - in fact - I took those two screenshots (the DM, DOM) from the same spot in the both the DM, and the "renamed" DOM map. I also recall (back-in-the-day) around 99/2000, following a discussion by someone from Epic about bot pathing and the fact you can have DOM maps functioning as DM maps, and the key was to NOT set the gametype to either DM or DOM.
DM-FreewayTunnel (Release)
- FraGnBraG
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Re: DM-FreewayTunnel (Release)
Re: DM-FreewayTunnel (Release)
Hmm, there must be something special with that map... Where can I download it?
On the other hand it should be possible to force a specific game type for map with the command line parameter "game=(set game type here)" in UCC.EXE. Obviously the map will not run proper if the game type specific actors are missing (e.g. flags in CTF).
I claim that a map of any game type runs as DM regardless of the file name if you leave out DefaultGameType. At least my UT behaviours in this way.
On the other hand it should be possible to force a specific game type for map with the command line parameter "game=(set game type here)" in UCC.EXE. Obviously the map will not run proper if the game type specific actors are missing (e.g. flags in CTF).
"Multiple exclamation marks," he went on, shaking his head, "are a sure sign of a diseased mind." --Terry Pratchett
- BadCorps
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Re: DM-FreewayTunnel (Release)
Loved it, didn't seem too different from the BETA3, but good. Great layout and diversity of scenery.
- FraGnBraG
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Re: DM-FreewayTunnel (Release)
might be good to take the conversation to a new thread rather than mess up this map release thread... perhaps start a new one called "ut map launching process" so we can explore that...Barbie wrote: ↑Mon Sep 30, 2019 2:36 pm Hmm, there must be something special with that map... Where can I download it?I claim that a map of any game type runs as DM regardless of the file name if you leave out DefaultGameType. At least my UT behaviours in this way.
On the other hand it should be possible to force a specific game type for map with the command line parameter "game=(set game type here)" in UCC.EXE. Obviously the map will not run proper if the game type specific actors are missing (e.g. flags in CTF).
@Novaean sorry for the off-topic!!
Re: DM-FreewayTunnel (Release)
Tried it. The general layout is great. Some areas are a bit narrow so you get stuck sometimes at a corner if you try to escape. Texturing is good. A higher resolution texture would add some value to synergize with the lighting. Some areas could have some more detail but all in all it's well done.
Good work.
Good work.
Re: DM-FreewayTunnel (Release)
Yes, loved it too - great fun to play - works well with CounterStrike weapons.