A map I am currently working on together with some other mappers seems to crash after a while during online play with an error similar to this:
I get I am hitting an UT-limit, which is 128000 points, but what exactly are points? Are these the vertices of brushes? Are this the vertices of the models of meshes? Something else?
I have seen this error before a couple of times on other maps, and it almost always seems to follow the same kind of pattern:
- The error is not reproducable offline or on LAN, or at least it is very unlikely
- The map be played fine online for a while, sometimes even for several minutes up to an hour, but at some point everyone will crash with a MAX_POINTS error, and you are no longer able to join the server without crashing. The server will have to be restarted to fix it.
- The number of people in the server may be related, at least, in my experience.
This is the first time it is happening on a map I am working on myself, however, so I don't really know where to start looking for a solution. It is probably someting dynamic or something that builds up over time. The map is pretty big (nearly at the node limit) so I know I'll probably have to simplify/reduce/remove some stuff, but I want to be working on the right thing so I won't remove stuff that was not necessary.
Could anyone point me in the right direction or give me some ideas what could be causing this error?