UT running twice, gameux, rundll32, it happens testing maps.
Posted: Tue Sep 24, 2019 5:44 pm
(I posted the same thing a oldUnreal.)
It happens after some update from windows.
This is what I did win7 pro 64bit
I ran these in the command prompt with admin rights
___________________________________________
___________________________________________
regsvr32 -u c:\windows\system32\gameux.dll
and for 64-bit additionally
regsvr32 -u c:\windows\SysWOW64\gameux.dll
Of course game explorer is not working any further after unregistering the corresponding dll. Good thing is, if you ever feel to punish yourself again, you can restore the original settings:
regsvr32 c:\windows\system32\gameux.dll
and for 64-bit additionally
regsvr32 c:\windows\SysWOW64\gameux.dll
______________________________________
______________________________________
(I got that from some website.)
So after you do that it will stop until you reboot. OR I already had UT running from it once and it didn't run each time I wanted to play map through the editor. But before it would do it every time I tested a map.
So what I did was take ownership of those files in system32 and the 64, and moved them out.
Now the damn thing don't mess with me as, every time you run the UT editor to play game, or whatever else games do it.
I don't care if it is the best way since I have zero want to have windows game explorer at all.
It happens after some update from windows.
This is what I did win7 pro 64bit
I ran these in the command prompt with admin rights
___________________________________________
___________________________________________
regsvr32 -u c:\windows\system32\gameux.dll
and for 64-bit additionally
regsvr32 -u c:\windows\SysWOW64\gameux.dll
Of course game explorer is not working any further after unregistering the corresponding dll. Good thing is, if you ever feel to punish yourself again, you can restore the original settings:
regsvr32 c:\windows\system32\gameux.dll
and for 64-bit additionally
regsvr32 c:\windows\SysWOW64\gameux.dll
______________________________________
______________________________________
(I got that from some website.)
So after you do that it will stop until you reboot. OR I already had UT running from it once and it didn't run each time I wanted to play map through the editor. But before it would do it every time I tested a map.
So what I did was take ownership of those files in system32 and the 64, and moved them out.
Now the damn thing don't mess with me as, every time you run the UT editor to play game, or whatever else games do it.
I don't care if it is the best way since I have zero want to have windows game explorer at all.