Need help with a skybox

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Karsk
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Need help with a skybox

Post by Karsk »

Hello everyone,

I'm creating an outdoors style map which uses the same skybox found in DOM-Sesmar. The skybox looks all fine in the editor; however in-game it fails to blend with the background and looks completely out of place, see the examples below.

Image

Image

Map link:
https://www.mediafire.com/file/6i0phhdg ... P.zip/file

Any help on how to fix this issue would be greatly appreciated!
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UnrealGGecko
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Re: Need help with a skybox

Post by UnrealGGecko »

First thought that came here would be to make sure that the texture is set to unlit and rebuild lighting.
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OjitroC
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Re: Need help with a skybox

Post by OjitroC »

That may be due, in part, to the renderer you are using - here's what I get with D3D9drv
Exclavated.jpg
which is a lot better though the lines of the skybox can still be seen, albeit faintly.

As a comparison, in DOM-Sesmar I can vaguely see the vertical lines of the corners of the skybox, so it's not without some slight imperfections.
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