
Stage two, add sine wave.

Stage three, attach placeholder head.

Stage four, get stuck on hard maths, ask for help.

Stage five, nice community helps with math, attach placeholder body.

Smilies · viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
I don't have much of a clue myself. It's working name is 'Mechapeed'.
Yep, the Pawn itself is actually the pawn sprite you can see by the head, the cyan line shows the path that it takes, vertical travel is in the works.papercoffee wrote: ↑Wed Dec 02, 2020 4:49 pmSo, if I understand this right, all those body segments are not connected but just fly on that curve?